Difference between revisions of "Really Gnawty Rampage GBA"
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+ | {{Infobox level | ||
+ | | image = | ||
+ | | game = Donkey Kong Country GBA | ||
+ | | world_name = [[Gorilla Glacier GBA]] | ||
+ | | level_name = Really Gnawty Rampage | ||
+ | | previous = [[Torchlight Trouble GBA]] | ||
+ | | next = [[Oil Drum Alley GBA]] | ||
+ | }} | ||
+ | |||
==Any%== | ==Any%== | ||
+ | ===Optimal=== | ||
+ | {{#ev:youtube|VUieTVNgdKM|560|}} | ||
+ | Notes: | ||
+ | *Really Gnawty typically does anywhere from 11-15 chuckles before turning his head and becoming vulnerable after each hit - also note that once he becomes vulnerable he will also be capable of damaging you. | ||
+ | *The idea is to count the chuckles and pay close attention to when he turns his head once he gets to around 10 or so. Once you see him start to turn his head, do a roll and if timed correctly it will damage him. | ||
+ | *Rolling is a good way of ensuring you get instant hits on him, but can be a little tighter than doing safe jumps | ||
− | === | + | ===Alternative Strat=== |
{{#ev:youtube|Orj5cSCZxxw|560|}} | {{#ev:youtube|Orj5cSCZxxw|560|}} | ||
Notes: | Notes: | ||
− | * | + | *This demo just sues jumps instead of rolls to damage the boss. If you want to play it safer, you can do higher jumps. Counting the chuckles still applies here, as mentioned above. |
− |
Latest revision as of 19:52, 25 June 2023
Game | Donkey Kong Country GBA |
---|---|
World name | Gorilla Glacier GBA |
Level name | Really Gnawty Rampage |
Previous level | Torchlight Trouble GBA |
Next level | Oil Drum Alley GBA |
Any%
Optimal
Notes:
- Really Gnawty typically does anywhere from 11-15 chuckles before turning his head and becoming vulnerable after each hit - also note that once he becomes vulnerable he will also be capable of damaging you.
- The idea is to count the chuckles and pay close attention to when he turns his head once he gets to around 10 or so. Once you see him start to turn his head, do a roll and if timed correctly it will damage him.
- Rolling is a good way of ensuring you get instant hits on him, but can be a little tighter than doing safe jumps
Alternative Strat
Notes:
- This demo just sues jumps instead of rolls to damage the boss. If you want to play it safer, you can do higher jumps. Counting the chuckles still applies here, as mentioned above.