Swoopy Salvo
Game | Donkey Kong Country 3 |
---|---|
World name | Krematoa |
Level name | Swoopy Salvo |
Previous level | Tyrant Twin Tussle |
Next level | Rocket Rush |
Difficulty:
- 103%: 10/10
- Beat Krematoa no zips: 9/10
- Beat Krematoa zips: 10/10
Contents
103%
Notes:
- Bear coins count: 53
- This stage sucks, plain and sample. Enjoy.
Beat Krematoa
No zips
Notes:
- Way too much relevant information to be covered here - check out the video's notes instead if you want to know all the fine details
- If GDQ jump was succesfully performed in Tyrant Twin Tussle, you start with 2 Kongs, with Dixie in front, and have to take damage somewhere.
- Probably the toughest stage to execute completely properly in the category
Zips
Notes:
- The zips are only possible on the U version.
- To get the zips, team throw upwards, have a Swoopy interrupt your team throw and hold left/right.
- Sometimes the team throw for the 1st zip is eaten by the tree. In this case, let the Swoopy fly over you and try to zip off the next Swoopy.
- For a safer version of the 2nd zip, wait until the first Swoopy is past you and zip off the second Swoopy, giving you more time to prepare the team throw.
- If GDQ jump was not performed in Tyrant Twin Tussle, you start with solo Kiddy, and cannot take damage in the Squawks section.
FASTER 1ST ZIP
- To be able to perform the fast zip, you have to do a rope jump as seen at 0:02 in the video.