Difference between revisions of "Arich's Ambush"
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*Grabbing the patch from underneath is the most optimal, to achieve this it's best to try and jump during the sound of him falling. | *Grabbing the patch from underneath is the most optimal, to achieve this it's best to try and jump during the sound of him falling. | ||
*Arich tends to have irregular patterns at times even with similar or same movement, so you'll have to adjust how you throw but sometimes you can't help the inevitable World 2 reset with this boss. | *Arich tends to have irregular patterns at times even with similar or same movement, so you'll have to adjust how you throw but sometimes you can't help the inevitable World 2 reset with this boss. | ||
+ | *to land hits 3 and 4 consistently drop straight down as normal. Start barrel throw as soon as Kiddies bottom hand crosses the boundary of the tree branch indicated | ||
+ | |||
+ | <gallery> | ||
+ | File:Arich 1.jpg|Tree branch highlighted | ||
+ | File:Arich 2.jpg|Almost to release point | ||
+ | </gallery> | ||
[[Category:Arich's Ambush]] | [[Category:Arich's Ambush]] | ||
[[Category:Kremwood Forest]] | [[Category:Kremwood Forest]] |
Revision as of 11:32, 3 June 2016
Game | Donkey Kong Country 3 |
---|---|
World name | Kremwood Forest |
Level name | Bobbing Barrel Brawl |
Previous level | Bobbing Barrel Brawl |
Next level | Mekanos |
Difficulty:
- Safe: 2/10
- Optimal: 9/10
Any%
Safe
Notes:
- Don't forget to drop the barrel on the ground for Arich's last pattern (holding B -> Hold Down -> Release B)
Optimal
Notes:
- To properly achieve hits on Arich you'll want to fall straight down off the platform above so you won't clash your barrel with legs.
- For the second hit you'll need to jump after falling to land the hit properly on Arich.
- For the third and fourth hits you won't need to jump out of your fall but just fall and throw before landing.
- Grabbing the patch from underneath is the most optimal, to achieve this it's best to try and jump during the sound of him falling.
- Arich tends to have irregular patterns at times even with similar or same movement, so you'll have to adjust how you throw but sometimes you can't help the inevitable World 2 reset with this boss.
- to land hits 3 and 4 consistently drop straight down as normal. Start barrel throw as soon as Kiddies bottom hand crosses the boundary of the tree branch indicated