Difference between revisions of "Arich's Ambush"
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(→Dixie backup) |
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{{#ev:youtube|fOQpTEhROfA|560||https://youtu.be/fOQpTEhROfA}} | {{#ev:youtube|fOQpTEhROfA|560||https://youtu.be/fOQpTEhROfA}} | ||
Notes: | Notes: | ||
− | *By doing that little hover at the top | + | *By doing that little hover at the top Arich will be baited into dropping down and instantly coming back up ending his spit ball phase. |
*This is meant as a backup for when you lose kiddie but don't want to reset. | *This is meant as a backup for when you lose kiddie but don't want to reset. | ||
[[Category:Arich's Ambush]] | [[Category:Arich's Ambush]] | ||
[[Category:Kremwood Forest]] | [[Category:Kremwood Forest]] |
Revision as of 19:02, 7 December 2017
Game | Donkey Kong Country 3 |
---|---|
World name | Kremwood Forest |
Level name | Bobbing Barrel Brawl |
Previous level | Bobbing Barrel Brawl |
Next level | Mekanos |
Difficulty:
- Safe: 2/10
- Optimal: 9/10
Contents
Any%
Safe
Notes:
- Don't forget to drop the barrel on the ground for Arich's last pattern (holding B -> Hold Down -> Release B)
Optimal
Notes:
- To properly achieve hits on Arich you'll want to fall straight down off the platform above so you won't clash your barrel with legs.
- For the second hit you'll need to jump after falling to land the hit properly on Arich.
- For the third and fourth hits you won't need to jump out of your fall but just fall and throw before landing.
- Grabbing the patch from underneath is the most optimal, to achieve this it's best to try and jump during the sound of him falling.
- Arich tends to have irregular patterns at times even with similar or same movement, so you'll have to adjust how you throw but sometimes you can't help the inevitable World 2 reset with this boss.
- to land hits 3 and 4 consistently drop straight down as normal. Start barrel throw as soon as Kiddies bottom hand crosses the boundary of the tree branch indicated
Dixie backup
Notes:
- By doing that little hover at the top Arich will be baited into dropping down and instantly coming back up ending his spit ball phase.
- This is meant as a backup for when you lose kiddie but don't want to reset.