Difference between revisions of "Belcha's Barn"
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*The ending cut scene is why the 1.1 version of the game is faster than 1.0 for any%. Kiddie walks a much smaller distance in 1.1, saving ~0.3. | *The ending cut scene is why the 1.1 version of the game is faster than 1.0 for any%. Kiddie walks a much smaller distance in 1.1, saving ~0.3. | ||
**Compare the transitions of the safe video and the optimal video to really see. | **Compare the transitions of the safe video and the optimal video to really see. | ||
+ | |||
+ | ===Softlock Backup=== | ||
+ | {{#ev:youtube|aFxaQE5jwEA|560||https://youtu.be/aFxaQE5jwEA}} | ||
+ | Notes: | ||
+ | *You must hold left + y the whole time. | ||
[[Category:Murky Mill]] | [[Category:Murky Mill]] | ||
[[Category:Lake Orangatanga]] | [[Category:Lake Orangatanga]] |
Revision as of 14:23, 27 January 2019
Game | Donkey Kong Country 3 |
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World name | Lake Orangatanga |
Level name | Belcha's Barn |
Previous level | Murky Mill |
Next level | Barrel Shield Bust-Up |
Difficulty:
- Safe: 3/10
- Optimal: 4/10
Contents
Any%
Safe
Notes:
- If you time yourself right, you can just jump to Belcha's mouth and it will drop instantly in.
- This video waits for Belcha to land which loses around a second
Optimal
Notes:
- This video demonstrates getting the optimal second feed, which is quite tight, and will either result in a softlock or a reset if failed.
- An un-optimal coin grab is a bigger time sink than it seems. Grab the coin ASAP, and as left most as possible.
- The ending cut scene is why the 1.1 version of the game is faster than 1.0 for any%. Kiddie walks a much smaller distance in 1.1, saving ~0.3.
- Compare the transitions of the safe video and the optimal video to really see.
Softlock Backup
Notes:
- You must hold left + y the whole time.