Difference between revisions of "Chain Link Chamber"
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*When you get to the platform with the klobber and the cannonball you want to kill the klobber (this sets up correct id's for later)<br> | *When you get to the platform with the klobber and the cannonball you want to kill the klobber (this sets up correct id's for later)<br> | ||
[[File:CLC6.png]] | [[File:CLC6.png]] | ||
− | *After killing him run right until you fall off (holding the cannonball <br> | + | *After killing him run right until you fall off (holding the cannonball) <br> |
[[File:CLC7.png]] | [[File:CLC7.png]] | ||
Revision as of 00:06, 28 September 2012
Game | Donkey Kong Country 2 |
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World name | K.Rool's Keep |
Level name | Chain Link Chamber |
Previous level | Clapper's Cavern |
Next level | Toxic Tower |
Difficulty: 5/10
Any%
Notes:
CLC Wrong Warp Setup
- When you get to the platform with the klobber and the cannonball you want to kill the klobber (this sets up correct id's for later)
- After killing him run right until you fall off (holding the cannonball)
- After falling off the cliff hold left and Y until you reach the right side of the metal plate holding the chainlink (you will drop the cannonball after jumping on the hook)
- Hold right when you reach the spot and go grab the cannonball
- As soon as you grab the cannonball jump left and hug the wall while still holding left
- You will then land on the klobber that is running towards you and drop the cannonball again
- Do a little wiggle to the left then immediately hold right and grab the cannonball/Klobber
- This will give you invisible barrel
- walk right a little bit and wait
- You're waiting for the cannon to spawn off screen and match the id of the invisible barrel (id 4)
- After waiting do a short jump to the right and throw left, spawning the cannon
- Then grab the cannonball and jump into the cannon and you win!
102%
Coming soon!