Difference between revisions of "Creepy Caverns"
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*Safe: 6/10 | *Safe: 6/10 | ||
*Optimal: 8/10 | *Optimal: 8/10 | ||
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*Sacrifice Dixie at the end and take the exact route you see. You can still get pulled into the ghost barrels with I-frames. | *Sacrifice Dixie at the end and take the exact route you see. You can still get pulled into the ghost barrels with I-frames. | ||
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[[Category:Creepy Caverns]] | [[Category:Creepy Caverns]] | ||
[[Category:KAOS Kore]] | [[Category:KAOS Kore]] |
Revision as of 01:11, 13 February 2017
Game | Donkey Kong Country 3 |
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World name | KAOS Kore |
Level name | Creepy Caverns |
Previous level | Konveyor Rope Klash |
Next level | Lightning Lookout |
Difficulty:
- Safe: 6/10
- Optimal: 8/10
Any%
Safe
Notes:
- The white barrels are random, which makes it a huge pain!
Optimal
Notes:
- RNG can add 10+ seconds. This video focuses more on the platforming.
- At 0:26, you need optimal movement to reach the next ghost barrel before it disappears.
- At 0:36 use the banana bunch vs Dixie's head as a visual cue for when to begin gliding.
- The movement at 0:54 sets you up to skip a ghost barrel cycle. Positioning is quite precise, as alerting the 3rd green barrel too early will cause problems.
- The ghost barrel at 1:10 can be reached if it is initially facing the correct direction. This is much more difficult on English version.
- Sacrifice Dixie at the end and take the exact route you see. You can still get pulled into the ghost barrels with I-frames.