Difference between revisions of "Creepy Caverns"

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*Safe: 6/10
 
*Safe: 6/10
 
*Optimal: 8/10
 
*Optimal: 8/10
*103%: 8/10
 
  
 
==Any%==
 
==Any%==
Line 28: Line 27:
 
*Sacrifice Dixie at the end and take the exact route you see. You can still get pulled into the ghost barrels with I-frames.
 
*Sacrifice Dixie at the end and take the exact route you see. You can still get pulled into the ghost barrels with I-frames.
  
==103%==
 
{{#ev:youtube|Sved-Q7PMVg|560||http://www.youtube.com/watch?v=Sved-Q7PMVg}}
 
Notes:
 
*Bear coins count: 49
 
*RNG cavern, yay. For the first bonus, you can do it with 2 barrels shot but it is extremely precise. 3 Barrels shot is good. As for the second bonus, if you're not confident, use squitter (will net you a bear coin also at the signpost).
 
  
  
 
[[Category:Creepy Caverns]]
 
[[Category:Creepy Caverns]]
 
[[Category:KAOS Kore]]
 
[[Category:KAOS Kore]]

Revision as of 01:11, 13 February 2017

Level Details
Game Donkey Kong Country 3
World name KAOS Kore
Level name Creepy Caverns
Previous level Konveyor Rope Klash
Next level Lightning Lookout

Difficulty:

  • Safe: 6/10
  • Optimal: 8/10

Any%

Safe

Notes:

  • The white barrels are random, which makes it a huge pain!

Optimal

Notes:

  • RNG can add 10+ seconds. This video focuses more on the platforming.
  • At 0:26, you need optimal movement to reach the next ghost barrel before it disappears.
  • At 0:36 use the banana bunch vs Dixie's head as a visual cue for when to begin gliding.
  • The movement at 0:54 sets you up to skip a ghost barrel cycle. Positioning is quite precise, as alerting the 3rd green barrel too early will cause problems.
  • The ghost barrel at 1:10 can be reached if it is initially facing the correct direction. This is much more difficult on English version.
  • Sacrifice Dixie at the end and take the exact route you see. You can still get pulled into the ghost barrels with I-frames.