Difference between revisions of "Gloomy Gulch 102"
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− | ==102%== | + | ==Ghostly Grove 102%== |
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'''Notes''' | '''Notes''' |
Revision as of 18:33, 17 January 2016
Contents
Ghostly Grove 102%
Notes
- At 0:22, a moonwalk is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK.
- At 1:05, a team throw super jump is performed to quickly reach the bonus barrel.
Haunted Hall 102%
Notes
- Reaching the final bonus is crucial and a massive time loss on failure. Doing a short jump when the cart is between the two poles is a good visual cue.
Gusty Glade 102%
Notes
Parrot Chute Panic 102%
Notes