Difference between revisions of "Jungle Hijinxs"
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Notes: | Notes: | ||
*Sacrifice DK early on instead of swapping to save time. | *Sacrifice DK early on instead of swapping to save time. |
Revision as of 20:00, 30 April 2014
Game | Donkey Kong Country |
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World name | Kongo Jungle |
Level name | Jungle Hijinxs |
Previous level | None |
Next level | Ropey Rampage |
Any% All Stages
Notes:
- Sacrifice DK early on instead of swapping to save time.
- Make sure you let go of Y while rolling through the barrel so that you do not grab it
- Rolling on the very end of a ledge will cause you to roll in a straight line momentarily. Use this to cross small gaps at a higher speed.
- The roll across the Kritters' platforms requires an extended roll. For easy timing, repress Y as soon as you grab the third banana. For an easier extendo than the one featured here, simply keep holding down Y as you pass through all the Klumps.
101%
Notes:
- Everything is the same as All Stages up to the Rambi crate.
- Hold forward while jumping onto Rambi in order to maintain your momentum afterwards.
- To dismount Rambi before entering the second bonus, let go of the D-Pad and tap A as soon as you see him begin to break it.
- Make sure you let go of Y after the second bonus ends to avoid bouncing on the hidden item below you.
- In general, for bonus exits, you want to hold right if you are shot out of a barrel, but hold both Y and right if you simply fall from the sky afterwards.