Difference between revisions of "Jungle Hijinxs GBA"

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(Optimal)
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*Diddy will not be used until 1-4. Donkey's speed is a couple speed units slower than Diddy's, so it's faster to just use Donkey here
 
*Diddy will not be used until 1-4. Donkey's speed is a couple speed units slower than Diddy's, so it's faster to just use Donkey here
 
*Jump from the edge of the red flower, and do a full jump off the gnawty to reach the warp barrel. If you miss it, just go atop the trees
 
*Jump from the edge of the red flower, and do a full jump off the gnawty to reach the warp barrel. If you miss it, just go atop the trees
*During the warp cutscene, hold B while mashing A, so you can get 2 long rolls instead of rolling from the beginning and getting 1 very short roll. This strat will be used for all future warp barrels.
+
*During the warp cutscene, you can either mash A to advance to the next screen, or you can buffer the A input shortly before the screen becomes fully visible (black border has fully expanded) to advance the screen as quickly as possible.
 +
*You can buffer a roll at the start of the warp zone by holding B as it fades in, but timing the jump out of this roll can be tricky.  
 +
*All future warp barrels will work the same as this
 
*There is no known way to skip fanfare, so get ready to donkey down
 
*There is no known way to skip fanfare, so get ready to donkey down

Revision as of 19:06, 17 June 2023

Level Details
Game Donkey Kong Country GBA
World name Kongo Jungle GBA
Level name Jungle Hijinxs
Previous level None
Next level Ropey Rampage GBA

Any%

Optimal

Notes:

  • Diddy will not be used until 1-4. Donkey's speed is a couple speed units slower than Diddy's, so it's faster to just use Donkey here
  • Jump from the edge of the red flower, and do a full jump off the gnawty to reach the warp barrel. If you miss it, just go atop the trees
  • During the warp cutscene, you can either mash A to advance to the next screen, or you can buffer the A input shortly before the screen becomes fully visible (black border has fully expanded) to advance the screen as quickly as possible.
  • You can buffer a roll at the start of the warp zone by holding B as it fades in, but timing the jump out of this roll can be tricky.
  • All future warp barrels will work the same as this
  • There is no known way to skip fanfare, so get ready to donkey down