Difference between revisions of "Konveyor Rope Klash"

From DKC Speedruns
Jump to: navigation, search
m (Fixed formatting)
Line 11: Line 11:
 
*Intermediate: 6/10
 
*Intermediate: 6/10
 
*Optimal: 8/10
 
*Optimal: 8/10
*103%: 7/10
 
  
 
==Any%==
 
==Any%==
Line 29: Line 28:
 
*Try to match the movement from 0:48 to 0:51 as closely as possible to ensure the bees are aligned properly. The quick wiggle at 0:50 is essential to not dying.
 
*Try to match the movement from 0:48 to 0:51 as closely as possible to ensure the bees are aligned properly. The quick wiggle at 0:50 is essential to not dying.
  
==103%==
 
{{#ev:youtube|iqbZnDc95Mw|560||http://www.youtube.com/watch?v=iqbZnDc95Mw}}
 
Notes:
 
*Bear coins count: 49
 
*Depending on your strat with Barbos, you might have to get the DK barrel or switch to Dixie.
 
  
  
 
[[Category:Konveyor Rope Klash]]
 
[[Category:Konveyor Rope Klash]]
 
[[Category:KAOS Kore]]
 
[[Category:KAOS Kore]]

Revision as of 01:11, 13 February 2017

Level Details
Game Donkey Kong Country 3
World name KAOS Kore
Level name Konveyor Rope Klash
Previous level Razor Ridge
Next level Creepy Caverns

Difficulty:

  • Safe: 5/10
  • Intermediate: 6/10
  • Optimal: 8/10

Any%

Safe

Notes:

  • Be careful about the speed of the ropes. This level needs more practice than normal.

Intermediate

Notes:

  • An alternate strat for the ending is to swap to Kiddy at 0:52 and damage boost through the final section. This also allows you to end with solo Dixie, making the next stage a little bit faster.

Optimal

Notes:

  • Try to match the movement from 0:48 to 0:51 as closely as possible to ensure the bees are aligned properly. The quick wiggle at 0:50 is essential to not dying.