Difference between revisions of "Konveyor Rope Klash"
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*Intermediate: 6/10 | *Intermediate: 6/10 | ||
*Optimal: 8/10 | *Optimal: 8/10 | ||
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==Any%== | ==Any%== | ||
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*Try to match the movement from 0:48 to 0:51 as closely as possible to ensure the bees are aligned properly. The quick wiggle at 0:50 is essential to not dying. | *Try to match the movement from 0:48 to 0:51 as closely as possible to ensure the bees are aligned properly. The quick wiggle at 0:50 is essential to not dying. | ||
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[[Category:Konveyor Rope Klash]] | [[Category:Konveyor Rope Klash]] | ||
[[Category:KAOS Kore]] | [[Category:KAOS Kore]] |
Revision as of 01:11, 13 February 2017
Game | Donkey Kong Country 3 |
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World name | KAOS Kore |
Level name | Konveyor Rope Klash |
Previous level | Razor Ridge |
Next level | Creepy Caverns |
Difficulty:
- Safe: 5/10
- Intermediate: 6/10
- Optimal: 8/10
Contents
Any%
Safe
Notes:
- Be careful about the speed of the ropes. This level needs more practice than normal.
Intermediate
Notes:
- An alternate strat for the ending is to swap to Kiddy at 0:52 and damage boost through the final section. This also allows you to end with solo Dixie, making the next stage a little bit faster.
Optimal
Notes:
- Try to match the movement from 0:48 to 0:51 as closely as possible to ensure the bees are aligned properly. The quick wiggle at 0:50 is essential to not dying.