Difference between revisions of "Kreeping Klasps 103"

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(Optimal)
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{{Infobox level
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| image = Kreeping Klasps.png
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| game = Donkey Kong Country 3
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| world_name = [[Cotton Top Cove]]
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| level_name = Kreeping Klasps
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| previous = [[Rocket Barrel Ride 103]]
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| next = [[Tracker Barrel Trek 103]]
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}}
 
===Optimal===
 
===Optimal===
 
{{#ev:youtube|1Vn0i01ikP4|560||https://www.youtube.com/watch?v=1Vn0i01ikP4}}
 
{{#ev:youtube|1Vn0i01ikP4|560||https://www.youtube.com/watch?v=1Vn0i01ikP4}}

Revision as of 19:57, 10 April 2020

Level Details
Game Donkey Kong Country 3
World name Cotton Top Cove
Level name Kreeping Klasps
Previous level Rocket Barrel Ride 103
Next level Tracker Barrel Trek 103

Optimal

Notes

  • Bear coins count: 36
  • Due to exiting the 1st bonus, grabbing halfway doesn't cause lag, unlike in any%. This allows your movement to be a little smoother in that section.
  • Grabbing Kiddy at 0:52 is faster than grabbing him at the start of the next stage, despite the extra lag he causes.
  • Due to exiting the 2nd bonus, Nibbla will be in a bit of a different position compared to any%.
    • To make sure he's in a good spot to do the roll through the rekoils, move back and forth a little bit between the two klasps (1:24).