Difference between revisions of "Lakeside Limbo GBA"
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{{#ev:youtube|jA3Ongt_41Y|560||https://youtu.be/jA3Ongt_41Y}} | {{#ev:youtube|jA3Ongt_41Y|560||https://youtu.be/jA3Ongt_41Y}} | ||
'''Notes''' | '''Notes''' | ||
− | * Using a buffered roll on the first rat and optimal jumping, Dixie can get to the warp faster than Kiddy can. | + | * Using a [[DKC3 GBA Tricks#Buffered Rolls|buffered roll]] on the first rat and [[DKC3 GBA Tricks#Optimal Jumping|optimal jumping]], Dixie can get to the warp faster than Kiddy can. |
* Saves 0.2 seconds over Optimal. | * Saves 0.2 seconds over Optimal. | ||
[[Category:Lakeside Limbo]] | [[Category:Lakeside Limbo]] | ||
[[Category:Lake Orangatanga]] | [[Category:Lake Orangatanga]] |
Revision as of 20:27, 20 April 2023
Game | Donkey Kong Country 3 (GBA) |
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World name | Lake Orangatanga |
Level name | Lakeside Limbo |
Previous level | Intro |
Next level | Doorstop Dash |
Any%
Optimal
Notes
- Swap to Kiddy, as he is faster for the first 2 worlds.
- Buffering the roll at 0:07 gives a small speed boost.
Optimal Alternative
Notes
- Using a buffered roll on the first rat and optimal jumping, Dixie can get to the warp faster than Kiddy can.
- Saves 0.2 seconds over Optimal.