Difference between revisions of "Lightning Lookout"
Line 10: | Line 10: | ||
*Safe: 4/10 | *Safe: 4/10 | ||
*Optimal: 8/10 | *Optimal: 8/10 | ||
+ | *Optimal Alternative: 10/10 | ||
==Any%== | ==Any%== | ||
Line 22: | Line 23: | ||
*[[DKC3_Tricks#Damage_Boosting | Damage Boosting]] | *[[DKC3_Tricks#Damage_Boosting | Damage Boosting]] | ||
*Watch the tape | *Watch the tape | ||
+ | |||
+ | ===Optimal alternative=== | ||
+ | {{#ev:youtube|vjbxlQAXrAc|560||https://www.youtube.com/watch?v=vjbxlQAXrAc}} | ||
+ | Notes: | ||
+ | *This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well | ||
+ | **(00:58) Release the D-Pad for a moment while Dixie is between the two red Buzzes. This will cause the lightning to spawn slightly more to the left, allowing Dixie to roll through | ||
<div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> | <div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> |
Revision as of 00:49, 4 June 2022
Game | Donkey Kong Country 3 |
---|---|
World name | KAOS Kore |
Level name | Lightning Lookout |
Previous level | Creepy Caverns |
Next level | Koindozer Klamber |
Difficulty:
- Safe: 4/10
- Optimal: 8/10
- Optimal Alternative: 10/10
Any%
Morks Old Safe Route
Notes:
- The lightning is not random. If you have the same movement each time, you can predict where it will strike.
Optimal
Notes:
- Damage Boosting
- Watch the tape
Optimal alternative
Notes:
- This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well
- (00:58) Release the D-Pad for a moment while Dixie is between the two red Buzzes. This will cause the lightning to spawn slightly more to the left, allowing Dixie to roll through
Alternative Ending
Strat info:
- Loses around 3-5s over optimal
- Safer alternative for the ending of the level if you're scared of the last section and probably don't want to die.