Difference between revisions of "Lightning Lookout"
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| next = [[Koindozer Klamber]] | | next = [[Koindozer Klamber]] | ||
}} | }} | ||
− | Difficulty: | + | Difficulty: |
− | Safe : | + | *Safe: 4/10 |
− | Optimal : | + | *Optimal: 8/10 |
− | + | *Optimal alternative: 10/10 | |
− | + | ||
− | |||
==Any%== | ==Any%== | ||
− | === | + | ===Morks Old Safe Route=== |
+ | {{#ev:youtube|oFdZbuq1kzU|560||http://www.youtube.com/watch?v=oFdZbuq1kzU}} | ||
Notes: | Notes: | ||
− | * | + | *The lightning is not random. If you have the same movement each time, you can predict where it will strike. |
− | + | ||
+ | ===Optimal=== | ||
+ | {{#ev:youtube|jzSERVD11mc|560||http://www.youtube.com/watch?v=jzSERVD11mc}} | ||
Notes: | Notes: | ||
− | *[ | + | *[[DKC3_Tricks#Damage_Boosting | Damage Boosting]] |
− | * | + | *Watch the tape |
− | == | + | |
− | {{#ev:youtube| | + | ===Optimal alternative=== |
+ | {{#ev:youtube|vjbxlQAXrAc|560||https://www.youtube.com/watch?v=vjbxlQAXrAc}} | ||
Notes: | Notes: | ||
− | * | + | *This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well |
− | *This | + | **(00:58) Release the D-Pad for a moment while Dixie is between the two red Buzzes. This will cause the lightning to spawn slightly more to the left, allowing Dixie to roll through |
− | |||
− | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:600px"> | ||
+ | '''Alternative Ending''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{#ev:youtube|w6ik1lE8x1Q|560||https://www.youtube.com/watch?v=w6ik1lE8x1Q}} | ||
+ | '''Strat info:''' | ||
+ | *Loses around 3-5s over optimal | ||
+ | *Safer alternative for the ending of the level if you're scared of the last section and probably don't want to die. | ||
+ | </div> | ||
+ | </div> | ||
Latest revision as of 01:22, 4 June 2022
Game | Donkey Kong Country 3 |
---|---|
World name | KAOS Kore |
Level name | Lightning Lookout |
Previous level | Creepy Caverns |
Next level | Koindozer Klamber |
Difficulty:
- Safe: 4/10
- Optimal: 8/10
- Optimal alternative: 10/10
Any%
Morks Old Safe Route
Notes:
- The lightning is not random. If you have the same movement each time, you can predict where it will strike.
Optimal
Notes:
- Damage Boosting
- Watch the tape
Optimal alternative
Notes:
- This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well
- (00:58) Release the D-Pad for a moment while Dixie is between the two red Buzzes. This will cause the lightning to spawn slightly more to the left, allowing Dixie to roll through
Alternative Ending
Strat info:
- Loses around 3-5s over optimal
- Safer alternative for the ending of the level if you're scared of the last section and probably don't want to die.