Difference between revisions of "Lightning Lookout"

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| next = [[Koindozer Klamber]]
 
| next = [[Koindozer Klamber]]
 
}}
 
}}
Difficulty:<br>
+
Difficulty:
Safe : 4/10<br>
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*Safe: 4/10
Optimal : 8/10<br>
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*Optimal: 8/10
103%: 10/10
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*Optimal alternative: 10/10
 +
 
 
==Any%==
 
==Any%==
====Morks Old Safe Route====
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===Morks Old Safe Route===
 
{{#ev:youtube|oFdZbuq1kzU|560||http://www.youtube.com/watch?v=oFdZbuq1kzU}}
 
{{#ev:youtube|oFdZbuq1kzU|560||http://www.youtube.com/watch?v=oFdZbuq1kzU}}
 
Notes:
 
Notes:
* The lightning is not random. If you have the same movement each time, you can predict where it will strike.
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*The lightning is not random. If you have the same movement each time, you can predict where it will strike.
====Optimal Route====
+
 
 +
===Optimal===
 
{{#ev:youtube|jzSERVD11mc|560||http://www.youtube.com/watch?v=jzSERVD11mc}}
 
{{#ev:youtube|jzSERVD11mc|560||http://www.youtube.com/watch?v=jzSERVD11mc}}
 
Notes:
 
Notes:
*[http://cronikeys.com/dkc2/index.php?title=DKC3_Tricks#Damage_Boosting Damage Boosting]
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*[[DKC3_Tricks#Damage_Boosting | Damage Boosting]]
 
*Watch the tape
 
*Watch the tape
==103%==
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{{#ev:youtube|1ajNmLQiVCc|560||http://www.youtube.com/watch?v=1ajNmLQiVCc}}
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===Optimal alternative===
 +
{{#ev:youtube|vjbxlQAXrAc|560||https://www.youtube.com/watch?v=vjbxlQAXrAc}}
 
Notes:
 
Notes:
*Bear coins count: 49
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*This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well
*This stage sucks, period. You most likely will have to improvise a bit with the lihgtning situation, but try to keep on the main strat as much as possible.
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**(00:58) Release the D-Pad for a moment while Dixie is between the two red Buzzes. This will cause the lightning to spawn slightly more to the left, allowing Dixie to roll through
 
 
 
 
  
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:600px">
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'''Alternative Ending'''
 +
<div class="mw-collapsible-content">
 +
{{#ev:youtube|w6ik1lE8x1Q|560||https://www.youtube.com/watch?v=w6ik1lE8x1Q}}
 +
'''Strat info:'''
 +
*Loses around 3-5s over optimal
 +
*Safer alternative for the ending of the level if you're scared of the last section and probably don't want to die.
 +
</div>
 +
</div>
  
  

Latest revision as of 01:22, 4 June 2022

Level Details
Game Donkey Kong Country 3
World name KAOS Kore
Level name Lightning Lookout
Previous level Creepy Caverns
Next level Koindozer Klamber

Difficulty:

  • Safe: 4/10
  • Optimal: 8/10
  • Optimal alternative: 10/10

Any%

Morks Old Safe Route

Notes:

  • The lightning is not random. If you have the same movement each time, you can predict where it will strike.

Optimal

Notes:

Optimal alternative

Notes:

  • This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well
    • (00:58) Release the D-Pad for a moment while Dixie is between the two red Buzzes. This will cause the lightning to spawn slightly more to the left, allowing Dixie to roll through

Alternative Ending

Strat info:

  • Loses around 3-5s over optimal
  • Safer alternative for the ending of the level if you're scared of the last section and probably don't want to die.