Difference between revisions of "Lightning Lookout"
m (Fixed formatting) |
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Line 7: | Line 7: | ||
| next = [[Koindozer Klamber]] | | next = [[Koindozer Klamber]] | ||
}} | }} | ||
− | Difficulty: | + | Difficulty: |
− | Safe : 4/10 | + | *Safe: 4/10 |
− | Optimal : 8/10 | + | *Optimal: 8/10 |
− | 103%: 10/10 | + | *103%: 10/10 |
+ | |||
==Any%== | ==Any%== | ||
− | + | ===Morks Old Safe Route=== | |
{{#ev:youtube|oFdZbuq1kzU|560||http://www.youtube.com/watch?v=oFdZbuq1kzU}} | {{#ev:youtube|oFdZbuq1kzU|560||http://www.youtube.com/watch?v=oFdZbuq1kzU}} | ||
Notes: | Notes: | ||
− | * The lightning is not random. If you have the same movement each time, you can predict where it will strike. | + | *The lightning is not random. If you have the same movement each time, you can predict where it will strike. |
− | + | ||
+ | ===Optimal=== | ||
{{#ev:youtube|jzSERVD11mc|560||http://www.youtube.com/watch?v=jzSERVD11mc}} | {{#ev:youtube|jzSERVD11mc|560||http://www.youtube.com/watch?v=jzSERVD11mc}} | ||
Notes: | Notes: | ||
− | *[http:// | + | *[http://dkcspeedruns.com/DKC3_Tricks#Damage_Boosting Damage Boosting] |
*Watch the tape | *Watch the tape | ||
+ | |||
==103%== | ==103%== | ||
{{#ev:youtube|1ajNmLQiVCc|560||http://www.youtube.com/watch?v=1ajNmLQiVCc}} | {{#ev:youtube|1ajNmLQiVCc|560||http://www.youtube.com/watch?v=1ajNmLQiVCc}} | ||
Line 26: | Line 29: | ||
*Bear coins count: 49 | *Bear coins count: 49 | ||
*This stage sucks, period. You most likely will have to improvise a bit with the lihgtning situation, but try to keep on the main strat as much as possible. | *This stage sucks, period. You most likely will have to improvise a bit with the lihgtning situation, but try to keep on the main strat as much as possible. | ||
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[[Category:Lightning Lookout]] | [[Category:Lightning Lookout]] | ||
[[Category:KAOS Kore]] | [[Category:KAOS Kore]] |
Revision as of 04:40, 9 March 2016
Game | Donkey Kong Country 3 |
---|---|
World name | KAOS Kore |
Level name | Lightning Lookout |
Previous level | Creepy Caverns |
Next level | Koindozer Klamber |
Difficulty:
- Safe: 4/10
- Optimal: 8/10
- 103%: 10/10
Contents
Any%
Morks Old Safe Route
Notes:
- The lightning is not random. If you have the same movement each time, you can predict where it will strike.
Optimal
Notes:
- Damage Boosting
- Watch the tape
103%
Notes:
- Bear coins count: 49
- This stage sucks, period. You most likely will have to improvise a bit with the lihgtning situation, but try to keep on the main strat as much as possible.