Difference between revisions of "Red-Hot Ride Warpless"
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{{#ev:youtube|DMElanU4Re4|560||https://youtu.be/DMElanU4Re4}} | {{#ev:youtube|DMElanU4Re4|560||https://youtu.be/DMElanU4Re4}} | ||
− | 0:21 :The second banana is a | + | 0:21 :The second banana is a safe visual cue for when to jump. |
Move Your Signpost™️ | Move Your Signpost™️ |
Revision as of 15:45, 30 August 2020
Safer
Notes
- The 2nd half of the video shows an unrelated Low% strategy.
- Rambi Double Jump
- Use the slope to clash the beetle against itself, in order to set up the ID with the balloon. This is done by repressing Y while sliding down the slope.
- You will fall off if you are holding right while throwing the invisible barrel when on the balloon.
- At the very end, if you jump too high, you will get a Dixie fanfare attempting the last hover.
Optimal (Move Your Signpost™️)
0:21 :The second banana is a safe visual cue for when to jump.
Move Your Signpost™️
- wiggle the d-pad and dismount Rambi before going past the signpost.
- Glide just momentarily to get the right position for dropping onto the beetle. You'll get the feel of it.
- Grab the beetle
- jump right around where the signpost is.
- Beetle clash against the slope, sometimes the beetle survives and runs off, the trick should still work anyway. As long as you have the invis.
- Jump up to the platform and position yourself right in the little dent in the ground.
- ONLY PRESS DOWN ON THE D-PAD, put the invis down, done.