Difference between revisions of "Tidal Trouble GBA"

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(Created page with "{{Infobox level | image = | game = Donkey Kong Country 3 (GBA) | world_name = Lake Orangatanga | level_name = Tidal Trouble | previous = Doorstop D...")
 
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===Safe===
 
===Safe===
{{#ev:youtube|phJY3DbSxg0|560||https://youtu.be/phJY3DbSxg0}}
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{{#ev:youtube|S2qqzVCsNe4|560||https://youtu.be/S2qqzVCsNe4}}
 
'''Notes'''
 
'''Notes'''
* [[DKC3 GBA Tricks#Water Bouncing|Water bounce]]
+
* [[DKC3 GBA Tricks#Water Bouncing|Water bounce]].
 +
* To do the water bounce, you have to press the jump button a little before touching the water. Compared to SNES water bounces, the jump button has to be pressed earlier.
 
* If you team throw Dixie to the right, land in the water and jump out of the water fast enough, the Kongs will be teamed up again and you can reach the warp barrel.
 
* If you team throw Dixie to the right, land in the water and jump out of the water fast enough, the Kongs will be teamed up again and you can reach the warp barrel.
  
 
===Optimal===
 
===Optimal===
{{#ev:youtube|rtuw8Hhfekk|560||https://youtu.be/rtuw8Hhfekk}}
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{{#ev:youtube|EdQo2WTmG74|560||https://youtu.be/EdQo2WTmG74}}
 
'''Notes'''
 
'''Notes'''
 
* You can do a second [[DKC3 GBA Tricks#Water Bouncing|water bounce]] to reach the warp barrel. This water bounce can be awkward as you have to press the jump button almost immediately after starting your roll.
 
* You can do a second [[DKC3 GBA Tricks#Water Bouncing|water bounce]] to reach the warp barrel. This water bounce can be awkward as you have to press the jump button almost immediately after starting your roll.

Revision as of 22:48, 27 June 2023

Level Details
Game Donkey Kong Country 3 (GBA)
World name Lake Orangatanga
Level name Tidal Trouble
Previous level Doorstop Dash
Next level Skidda's Row

Any%

Safe

Notes

  • Water bounce.
  • To do the water bounce, you have to press the jump button a little before touching the water. Compared to SNES water bounces, the jump button has to be pressed earlier.
  • If you team throw Dixie to the right, land in the water and jump out of the water fast enough, the Kongs will be teamed up again and you can reach the warp barrel.

Optimal

Notes

  • You can do a second water bounce to reach the warp barrel. This water bounce can be awkward as you have to press the jump button almost immediately after starting your roll.
  • Saves approximately 0.3 seconds over the Safe method.