Difference between revisions of "Tidal Trouble GBA"
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==Any%== | ==Any%== | ||
− | === | + | ===Optimal=== |
− | {{#ev:youtube| | + | {{#ev:youtube|QzQysmOAZRk|560||https://youtu.be/QzQysmOAZRk}} |
'''Notes''' | '''Notes''' | ||
* [[DKC3 GBA Tricks#Water Bouncing|Water bounce]]. | * [[DKC3 GBA Tricks#Water Bouncing|Water bounce]]. | ||
− | * To do the water bounce, you have to press the jump button | + | * To do the water bounce, you have to press the jump button prior to touching the water. |
− | * If you team throw Dixie to the right, land in the water and jump out of the water fast enough, the Kongs will be teamed up again and you can reach the warp barrel. | + | * If you team throw Dixie to the right, land in the water and jump out of the water fast enough, the Kongs will be teamed up again and you can reach the warp barrel with a team throw. |
− | ===Optimal=== | + | ===Optimal Alternative=== |
− | {{#ev:youtube| | + | {{#ev:youtube|XIr89YD7Bq0|560||https://youtu.be/XIr89YD7Bq0}} |
'''Notes''' | '''Notes''' | ||
* You can do a second [[DKC3 GBA Tricks#Water Bouncing|water bounce]] to reach the warp barrel. This water bounce can be awkward as you have to press the jump button almost immediately after starting your roll. | * You can do a second [[DKC3 GBA Tricks#Water Bouncing|water bounce]] to reach the warp barrel. This water bounce can be awkward as you have to press the jump button almost immediately after starting your roll. | ||
− | * Saves approximately 0.3 seconds over | + | * Saves approximately 0.3 seconds over Optimal. |
[[Category:Tidal Trouble]] | [[Category:Tidal Trouble]] | ||
[[Category:Lake Orangatanga]] | [[Category:Lake Orangatanga]] |
Revision as of 23:05, 1 July 2023
Game | Donkey Kong Country 3 (GBA) |
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World name | Lake Orangatanga |
Level name | Tidal Trouble |
Previous level | Doorstop Dash |
Next level | Skidda's Row |
Any%
Optimal
Notes
- Water bounce.
- To do the water bounce, you have to press the jump button prior to touching the water.
- If you team throw Dixie to the right, land in the water and jump out of the water fast enough, the Kongs will be teamed up again and you can reach the warp barrel with a team throw.
Optimal Alternative
Notes
- You can do a second water bounce to reach the warp barrel. This water bounce can be awkward as you have to press the jump button almost immediately after starting your roll.
- Saves approximately 0.3 seconds over Optimal.