Difference between revisions of "Vulture Culture GBA"

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===Optimal===
 
===Optimal===
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Notes:
 
Notes:
 +
*Prepare for a massive difficulty spike while learning this stage (and world 3 in general)
 
*This level uses [[DKC_GBA_Tricks#Fast_Shots| Fast Shots]] extensively, so get comfortable with the button switches
 
*This level uses [[DKC_GBA_Tricks#Fast_Shots| Fast Shots]] extensively, so get comfortable with the button switches
*At 0:16, do not hold down B through the whole section until after you bounce on the last bird before the halfway
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*Milking your Fast Shots for all they're worth (holding A until you land) is pretty much the same speed as ending them early and rolling if done optimally for the first couple barrel shots, so either is fine as long as you're not slowing down during your fast shots at all before starting your rolls.
*You can start your roll to the halfway point at anytime, they will never not reach the barrel
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*At 0:08, you'll need to delay your shot a bit to make sure you hit the bird. It's good to not delay too much and also not to hold A after this shot, so you can land on the ideal stair to start your roll and not have it die in front of the next Mini Necky
*At :33 the birds can turn around and shoot their nuts at you if you go to fast, follow the video exactly to avoid it
+
*You can start your roll to the halfway point at anytime, it will never not reach the barrel. You can also do an [[DKC GBA Tricks#Unrestricted_Rolls | Unrestricted Roll]] after the barrel under halfway.
*At :41 roll as close to the barrel without going in, and shoot as soon as the barrel is facing right or you will get hit by the bee.If you roll into the barrel you will have to wait a cycle to not hit the bee, losing time
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*At 0:24, if you're quick enough you can roll through (under?) the nut and hit the Mini Necky
 +
*At 0:28 the birds can turn around and shoot their nuts at you if you go to fast, follow the video exactly to avoid it. There are a handful of alternative strats you can do in this section that are all around the same speed.
 +
*At 0:37 roll as close to the barrel as you can without going in, and shoot as soon as the barrel is facing right or you will get hit by the bee. If you roll into the barrel you will have to wait a cycle to not hit the bee
 +
*Waiting for a moment at 0:39 ensures that the Mini Necky will nut to the left and not to the right (which would hit you), which is necessary to set up for skipping the next barrel (unless you're the TAS). Alternatively you can bounce on the Mini Necky and shoot yourself out of that next barrel, which is a bit safer and slower.
 +
*The last barrel in the stage is different from the few before it - you can shoot pretty much instantly instead of waiting for it to rotate.
  
 
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<div class="toccolours mw-collapsible mw-collapsed" style="width:600px">

Latest revision as of 03:23, 21 June 2023

Level Details
Game Donkey Kong Country GBA
World name Vine Valley GBA
Level name Vulture Culture
Previous level Necky's Nuts GBA
Next level Tree Top Town GBA

Any%

Optimal

Notes:

  • Prepare for a massive difficulty spike while learning this stage (and world 3 in general)
  • This level uses Fast Shots extensively, so get comfortable with the button switches
  • Milking your Fast Shots for all they're worth (holding A until you land) is pretty much the same speed as ending them early and rolling if done optimally for the first couple barrel shots, so either is fine as long as you're not slowing down during your fast shots at all before starting your rolls.
  • At 0:08, you'll need to delay your shot a bit to make sure you hit the bird. It's good to not delay too much and also not to hold A after this shot, so you can land on the ideal stair to start your roll and not have it die in front of the next Mini Necky
  • You can start your roll to the halfway point at anytime, it will never not reach the barrel. You can also do an Unrestricted Roll after the barrel under halfway.
  • At 0:24, if you're quick enough you can roll through (under?) the nut and hit the Mini Necky
  • At 0:28 the birds can turn around and shoot their nuts at you if you go to fast, follow the video exactly to avoid it. There are a handful of alternative strats you can do in this section that are all around the same speed.
  • At 0:37 roll as close to the barrel as you can without going in, and shoot as soon as the barrel is facing right or you will get hit by the bee. If you roll into the barrel you will have to wait a cycle to not hit the bee
  • Waiting for a moment at 0:39 ensures that the Mini Necky will nut to the left and not to the right (which would hit you), which is necessary to set up for skipping the next barrel (unless you're the TAS). Alternatively you can bounce on the Mini Necky and shoot yourself out of that next barrel, which is a bit safer and slower.
  • The last barrel in the stage is different from the few before it - you can shoot pretty much instantly instead of waiting for it to rotate.

Other Strats

  • These are different way to do some sections safer. They are all less than 1 second slower, and a lot safer
  • For the second strat, it is important to jump into the barrel, so you won't shoot into the bee