Difference between revisions of "Krack Shot Kroc"
Line 40: | Line 40: | ||
Fast Webs 1 (00:30) | Fast Webs 1 (00:30) | ||
*Briefly release the d-pad while jumping over the two Bristles (00:22) | *Briefly release the d-pad while jumping over the two Bristles (00:22) | ||
− | *This is not required, but will make the fast webs more consistent | + | *This is not required, but it will make the fast webs more consistent |
Fast Webs 2 (00:53) | Fast Webs 2 (00:53) | ||
*Defeat the 3 Re-Koils while Squitter is very close to them | *Defeat the 3 Re-Koils while Squitter is very close to them | ||
− | *Drop off the platform and take damage in the milkshake | + | *Drop off the platform and take damage in the milkshake |
− | *Jump and create | + | *Jump when Squitter's eyes are aligned underneath the red Buzz's eyes |
− | * | + | *Jump and create Platform 1 as soon as Squitter touches the 2nd red Buzz |
− | * | + | *Run off the edge of Platform 1 and create the Platform 2 under the overhang |
+ | *Run off the edge of Platform 2, turn, then quickly create Platform 3 against the wall | ||
*Turn again and quickly create Platform 4 | *Turn again and quickly create Platform 4 | ||
Revision as of 23:33, 3 June 2022
Game | Donkey Kong Country 3 |
---|---|
World name | K3 |
Level name | Krack Shot Krock |
Previous level | Barrel Drop Bounce |
Next level | Lemguin Lunge |
Difficulty:
- Safe: 5/10
- Optimal: 8/10
- Optimal alternative: 10/10
Contents
Any%
Safe
Notes:
- Squitter Instant Platforms
- Just be careful and remember that you can stand in the little gap between "Strawberry-milkshake pools" and not get hurt
Optimal
Notes:
- Jumping and landing in the middle of the pink lava pools is easier then it looks, there is quite a bit of room before you get hit, get comfortable with it.
- At :27 jump as close to as possible to the guy before bouncing on him, it makes getting uptop in 1 web easier.
- Every time you let go of the d-pad or y button making instant platforms you lose time, try to minimize this.
- Squitter Instant Platforms
- Damage Boosting
Optimal alternative
Notes:
- Under specific conditions, Squitter can create platforms at a much faster rate with less cooldown
Fast Webs 1 (00:30)
- Briefly release the d-pad while jumping over the two Bristles (00:22)
- This is not required, but it will make the fast webs more consistent
Fast Webs 2 (00:53)
- Defeat the 3 Re-Koils while Squitter is very close to them
- Drop off the platform and take damage in the milkshake
- Jump when Squitter's eyes are aligned underneath the red Buzz's eyes
- Jump and create Platform 1 as soon as Squitter touches the 2nd red Buzz
- Run off the edge of Platform 1 and create the Platform 2 under the overhang
- Run off the edge of Platform 2, turn, then quickly create Platform 3 against the wall
- Turn again and quickly create Platform 4
Fast Webs 3 (1:00)
- Defeat the enemies using this specific timing, the green Buzz is the most important
- There is a railing underneath a pink light - Wait until Squitter passes this to shoot the 3rd attack at the green Buzz
- After defeating the Buzz, jump and quickly create a platform, but wait a moment
- Jump when the defeated Buzz has exited the screen about halfway
- Create Platform 2 as soon as the Buzz has left the screen
- These steps will set up the Fast Web state for Platforms 3 and 4