Difference between revisions of "Castle Crush"
Cryptonberry (talk | contribs) m (→Castle Crush Skip a.k.a. kuchiyose glitch) |
(Tag: visualeditor) |
||
Line 7: | Line 7: | ||
| next = [[Clapper's Cavern]] | | next = [[Clapper's Cavern]] | ||
}} | }} | ||
− | Difficulty: | + | Difficulty: 2/10 |
==Any%== | ==Any%== | ||
===Castle Crush Skip a.k.a. kuchiyose glitch=== | ===Castle Crush Skip a.k.a. kuchiyose glitch=== | ||
Line 18: | Line 18: | ||
===Twig's Tutorial=== | ===Twig's Tutorial=== | ||
{{#ev:youtube|0yTIYfEMPrg|560||http://www.youtube.com/watch?v=0yTIYfEMPrg }} | {{#ev:youtube|0yTIYfEMPrg|560||http://www.youtube.com/watch?v=0yTIYfEMPrg }} | ||
− | |||
[[Category:K.Rool's Keep]] | [[Category:K.Rool's Keep]] | ||
[[Category:Level]] | [[Category:Level]] |
Revision as of 05:43, 26 February 2018
Game | Donkey Kong Country 2 |
---|---|
World name | K.Rool's Keep |
Level name | Castle Crush |
Previous level | Windy Well |
Next level | Clapper's Cavern |
Difficulty: 2/10
Any%
Castle Crush Skip a.k.a. kuchiyose glitch
Notes
- Killing enemies lags the crush for 2 frames and putting the barrel down lags the crush for 1 frame. If it's not required to kill an enemy for more serious lag reduction, it's best to let the enemy die on it's own.
- You can reduce lag by killing the Spinys before jumping onto the goal.
- Make sure Dixie is positioned correctly after Diddy is killed. If Dixie isn't far enough left, she'll be crushed by the invisible ceiling before she can jump onto the goal.