Difference between revisions of "Arich's Ambush"
Line 5: | Line 5: | ||
| level_name = Bobbing Barrel Brawl | | level_name = Bobbing Barrel Brawl | ||
| previous = [[Bobbing Barrel Brawl]]<br />[[Bobbing Barrel Brawl 103]]<br />[[Bobbing Barrel Brawl Warpless]] | | previous = [[Bobbing Barrel Brawl]]<br />[[Bobbing Barrel Brawl 103]]<br />[[Bobbing Barrel Brawl Warpless]] | ||
− | | next = [[Fire-Ball Frenzy]]<br />[[Fire-Ball Frenzy 103]] | + | | next = [[Fire-Ball Frenzy]]<br />[[Fire-Ball Frenzy 103]]<br />[[Boomer's Bomb Shelter]] |
}} | }} | ||
Difficulty: | Difficulty: |
Revision as of 23:35, 22 June 2021
Game | Donkey Kong Country 3 |
---|---|
World name | Kremwood Forest |
Level name | Bobbing Barrel Brawl |
Previous level |
Bobbing Barrel Brawl Bobbing Barrel Brawl 103 Bobbing Barrel Brawl Warpless |
Next level |
Fire-Ball Frenzy Fire-Ball Frenzy 103 Boomer's Bomb Shelter |
Difficulty:
- Safe: 2/10
- Optimal: 9/10
Contents
Any%
Safe
Notes:
- Don't forget to drop the barrel on the ground for Arich's last pattern (holding B -> Hold Down -> Release B)
Optimal
Notes:
- To properly achieve hits on Arich you'll want to fall straight down off the platform above so you won't clash your barrel with legs.
- For the second hit you'll need to jump after falling to land the hit properly on Arich.
- For the third and fourth hits you won't need to jump out of your fall but just fall and throw before landing.
- Grabbing the patch from underneath is the most optimal, to achieve this it's best to try and jump during the sound of him falling.
- Arich tends to have irregular patterns at times even with similar or same movement, so you'll have to adjust how you throw but sometimes you can't help the inevitable World 2 reset with this boss.
- to land hits 3 and 4 consistently drop straight down as normal. Start barrel throw as soon as Kiddies bottom hand crosses the boundary of the tree branch indicated
Dixie backup
Notes:
- By doing that little hover at the top Arich will be baited into dropping down and instantly coming back up ending his spit ball phase.
- This is meant as a backup for when you lose kiddie but don't want to reset.