Difference between revisions of "Boss Dumb Drum"
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===Optimal=== | ===Optimal=== | ||
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− | Notes: | + | '''Notes:''' |
*Rare didn't lie when they named this guy "Dumb Drum." He basically kills himself. You're just the bait. Don't forget what stage you're on and you'll have a good time. | *Rare didn't lie when they named this guy "Dumb Drum." He basically kills himself. You're just the bait. Don't forget what stage you're on and you'll have a good time. | ||
*The optimal fight involves sacrificing Diddy before phases 4 and 5 rather than swapping to DK. This avoids the freeze frames from swapping, leverages DK's faster fanfare animation (20 frames faster), and allows you to enter world 6 as 1 kong (saves 10 frames). You then end up grabbing Diddy at the beginning of the next stage and swapping there instead. | *The optimal fight involves sacrificing Diddy before phases 4 and 5 rather than swapping to DK. This avoids the freeze frames from swapping, leverages DK's faster fanfare animation (20 frames faster), and allows you to enter world 6 as 1 kong (saves 10 frames). You then end up grabbing Diddy at the beginning of the next stage and swapping there instead. | ||
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===Safe=== | ===Safe=== | ||
{{#ev:youtube|H-2_qnlE-4Q|560||}} | {{#ev:youtube|H-2_qnlE-4Q|560||}} | ||
− | Notes: | + | '''Notes:''' |
*For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill. | *For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill. | ||
*Damageboosting after the third hit to become Donkey is slightly faster than swapping but also more dangerous. (only do this if you're comfortable with those last 2 hits) | *Damageboosting after the third hit to become Donkey is slightly faster than swapping but also more dangerous. (only do this if you're comfortable with those last 2 hits) |
Revision as of 19:55, 28 September 2023
Game | Donkey Kong Country |
---|---|
World name | Kremkroc Industries |
Level name | Boss Dumb Drum |
Previous level | Blackout Basement |
Next level | Tanked Up Trouble |
Optimal
Notes:
- Rare didn't lie when they named this guy "Dumb Drum." He basically kills himself. You're just the bait. Don't forget what stage you're on and you'll have a good time.
- The optimal fight involves sacrificing Diddy before phases 4 and 5 rather than swapping to DK. This avoids the freeze frames from swapping, leverages DK's faster fanfare animation (20 frames faster), and allows you to enter world 6 as 1 kong (saves 10 frames). You then end up grabbing Diddy at the beginning of the next stage and swapping there instead.
- For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.
Safe
Notes:
- For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.
- Damageboosting after the third hit to become Donkey is slightly faster than swapping but also more dangerous. (only do this if you're comfortable with those last 2 hits)