Difference between revisions of "Belcha's Barn"

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| world_name = [[Lake Orangatanga]]
 
| world_name = [[Lake Orangatanga]]
 
| level_name = Belcha's Barn
 
| level_name = Belcha's Barn
| previous = [[Murky Mill]]
+
| previous = [[Murky Mill]]<br />[[Murky Mill 103]]<br />[[Murky Mill Warpless]]
| next = [[Kremwood Forest]]
+
| next = [[Barrel Shield Bust-Up]]<br />[[Barrel Shield Bust-Up 103]]<br />[[Barrel Shield Bust-Up Warpless]]
 
}}
 
}}
Difficulty:  
+
Difficulty:
 +
*Safe: 3/10
 
*Optimal: 4/10  
 
*Optimal: 4/10  
 +
*Optimal alternative: 9/10
  
 
==Any%==
 
==Any%==
===Optimal===
+
===Safe===
 
{{#ev:youtube|Qfhi2Mzfhj8|560||http://www.youtube.com/watch?v=Qfhi2Mzfhj8}}
 
{{#ev:youtube|Qfhi2Mzfhj8|560||http://www.youtube.com/watch?v=Qfhi2Mzfhj8}}
 
Notes:
 
Notes:
 
*If you time yourself right, you can just jump to Belcha's mouth and it will drop instantly in.
 
*If you time yourself right, you can just jump to Belcha's mouth and it will drop instantly in.
*You can also throw them in it's mouth, as you wish.
+
*This video waits for Belcha to land which loses around a second
 +
*On 1.0 you will save .3s on the ending transition
 +
 
 +
 
 +
===Optimal===
 +
{{#ev:youtube|GPcDqMPi81E|560||https://www.youtube.com/watch?v=GPcDqMPi81E}}
 +
Notes:
 +
*This video demonstrates getting the optimal second feed, which is quite tight, and will either result in a softlock or a reset if failed.
 +
*An un-optimal coin grab is a bigger time sink than it seems. Grab the coin ASAP, and as left most as possible.
 +
*For the 2nd barrel you can do a teamup as illustrated in the "optimal alternative" video which saves 14 frames, 39 if you get hopless.
 +
 
 +
===Optimal alternative===
 +
{{#ev:youtube|iL_OhB_Nsnw|560||https://youtu.be/iL_OhB_Nsnw}}
 +
Notes:
 +
*To prevent Belcha from hopping after the second feed, you need to feed the bug to him as soon as possible.
 +
*This trick is not recommended unless you can pull it off consistently.
 +
*If you get the teamup but belcha doesn't hop you still save 14 frames, hopless saves 39.
  
==WARNING! GLITCH!==
+
===Softlock Backup===
{{#ev:youtube|7drMs50PuG4|560||http://www.youtube.com/watch?v=7drMs50PuG4}}
+
{{#ev:youtube|aFxaQE5jwEA|560||https://youtu.be/aFxaQE5jwEA}}
 
Notes:
 
Notes:
*This is what will happen if you feed it the beetle on the exact frame he lands...you don't want that to happen, so prevent it, play safe!
+
*You must hold left + y the whole time.
  
  
 
[[Category:Murky Mill]]
 
[[Category:Murky Mill]]
 
[[Category:Lake Orangatanga]]
 
[[Category:Lake Orangatanga]]

Latest revision as of 19:50, 10 April 2020

Level Details
Game Donkey Kong Country 3
World name Lake Orangatanga
Level name Belcha's Barn
Previous level Murky Mill
Murky Mill 103
Murky Mill Warpless
Next level Barrel Shield Bust-Up
Barrel Shield Bust-Up 103
Barrel Shield Bust-Up Warpless

Difficulty:

  • Safe: 3/10
  • Optimal: 4/10
  • Optimal alternative: 9/10

Any%

Safe

Notes:

  • If you time yourself right, you can just jump to Belcha's mouth and it will drop instantly in.
  • This video waits for Belcha to land which loses around a second
  • On 1.0 you will save .3s on the ending transition


Optimal

Notes:

  • This video demonstrates getting the optimal second feed, which is quite tight, and will either result in a softlock or a reset if failed.
  • An un-optimal coin grab is a bigger time sink than it seems. Grab the coin ASAP, and as left most as possible.
  • For the 2nd barrel you can do a teamup as illustrated in the "optimal alternative" video which saves 14 frames, 39 if you get hopless.

Optimal alternative

Notes:

  • To prevent Belcha from hopping after the second feed, you need to feed the bug to him as soon as possible.
  • This trick is not recommended unless you can pull it off consistently.
  • If you get the teamup but belcha doesn't hop you still save 14 frames, hopless saves 39.

Softlock Backup

Notes:

  • You must hold left + y the whole time.