Difference between revisions of "Boss Dumb Drum"

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| next = [[Tanked Up Trouble]]
 
| next = [[Tanked Up Trouble]]
 
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===Optimal===
 +
{{#ev:youtube|wM6tJc0g2sk|560||}}
 +
Notes:
 +
*Rare didn't lie when they named this guy "Dumb Drum." He basically kills himself. You're just the bait. Don't forget what stage you're on and you'll have a good time.
 +
*The optimal fight involves sacrificing Diddy before phases 4 and 5 rather than swapping to DK. This avoids the freeze frames from swapping, leverages DK's faster fanfare animation (20 frames faster), and allows you to enter world 6 as 1 kong (saves 10 frames). You then end up grabbing Diddy at the beginning of the next stage and swapping there instead.
 +
*For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.
 +
 +
===Safe===
 
{{#ev:youtube|H-2_qnlE-4Q|560||}}
 
{{#ev:youtube|H-2_qnlE-4Q|560||}}
 
Notes:
 
Notes:
*Rare didn't lie when they named this guy "Dumb Drum." He basically kills himself. You're just the bait. Don't forget what stage you're on and you'll have a good time.
 
 
*For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.
 
*For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.
 
*Damageboosting after the third hit to become Donkey is slightly faster than swapping but also more dangerous. (only do this if you're comfortable with those last 2 hits)
 
*Damageboosting after the third hit to become Donkey is slightly faster than swapping but also more dangerous. (only do this if you're comfortable with those last 2 hits)
*Below is a comparison that shows you how to do the start of TuT after damageboosting on this boss. (Left is swap, right is damageboost)
 
{{#ev:youtube|wM6tJc0g2sk|560||}}
 

Revision as of 19:54, 28 September 2023

Level Details
Game Donkey Kong Country
World name Kremkroc Industries
Level name Boss Dumb Drum
Previous level Blackout Basement
Next level Tanked Up Trouble

Optimal

Notes:

  • Rare didn't lie when they named this guy "Dumb Drum." He basically kills himself. You're just the bait. Don't forget what stage you're on and you'll have a good time.
  • The optimal fight involves sacrificing Diddy before phases 4 and 5 rather than swapping to DK. This avoids the freeze frames from swapping, leverages DK's faster fanfare animation (20 frames faster), and allows you to enter world 6 as 1 kong (saves 10 frames). You then end up grabbing Diddy at the beginning of the next stage and swapping there instead.
  • For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.

Safe

Notes:

  • For the last cycle, you need to land on the Army in mid-air in order to get the fastest possible kill.
  • Damageboosting after the third hit to become Donkey is slightly faster than swapping but also more dangerous. (only do this if you're comfortable with those last 2 hits)