Difference between revisions of "Clam City"

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(Created page with "{{Infobox level | image = LockjawsLocker.jpg | game = Donkey Kong Country | world_name = Vine Valley | level_name = Clam City | previous = Orang-utan Gang | next = [[B...")
 
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{{Infobox level
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==Any% All Stages==
| image = LockjawsLocker.jpg
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{{#ev:youtube|f14rAzBNvzY|560||http://www.youtube.com/watch?v=f14rAzBNvzY}}
| game = Donkey Kong Country
 
| world_name = [[Vine Valley]]
 
| level_name = Clam City
 
| previous = [[Orang-utan Gang]]
 
| next = [[Bumble B. Rumble]]
 
}}
 
Difficulty:
 
*Safe: 1/10
 
*Optimal: 5/10
 
==Any%==
 
'''Optimal Route:''' {{#ev:youtube|UmpQTYfeAOI|560||http://www.youtube.com/watch?v=UmpQTYfeAOI}}
 
 
Notes:
 
Notes:
*Getting the jump directly into the barrel is quite difficult and hard to be consistent at. Hence, this level has commonly been called "Luckjaw."
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*Losing Enguarde on this stage is dangerous. As there are several groups of tightly-knit enemies, getting hit once will usually cause you to get hit repeatedly as you try to retrieve him. Lots of practice is recommended here.
*To perform the jump, press and hold right and Y once Diddy or Dixie lands onto the top barrel
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*Switch to DK before exiting the level; you'll need him for the upcoming boss. Switching Kongs in water is faster, as you don't have to watch the tagging animation.
*The idea behind the trick is to not let the Kong touch the borders when spinning down, because once you do, you cannot change your horizontal direction.
 
*The motion then becomes Y+right.. Y+left... Y+right->B
 
*The jump itself is hard, but it is still recommended to always go for it.  It will save 2~3 seconds if successful and failing will lose you ~1 second on the safe method.
 
*Not [http://cronikeys.com/dkc2/index.php?title=Tricks#Goal_Swapping Goal Swapping] (i.e., having Dixie out for 1-5) sets you up for a [http://cronikeys.com/dkc2/index.php?title=Tricks#Wrong_Warp Wrong Warp] in the next level.
 
 
 
 
 
'''Safe Route:''' {{#ev:youtube|3Leh7sT1uGQ|560||http://www.youtube.com/watch?v=3Leh7sT1uGQ}}
 
Notes:
 
*[http://cronikeys.com/dkc2/index.php?title=Tricks#Goal_Swapping Goal Swapping]
 
  
 
==101%==
 
==101%==
  
 
Coming soon!
 
Coming soon!

Revision as of 03:21, 11 January 2013

Any% All Stages

Notes:

  • Losing Enguarde on this stage is dangerous. As there are several groups of tightly-knit enemies, getting hit once will usually cause you to get hit repeatedly as you try to retrieve him. Lots of practice is recommended here.
  • Switch to DK before exiting the level; you'll need him for the upcoming boss. Switching Kongs in water is faster, as you don't have to watch the tagging animation.

101%

Coming soon!