Difference between revisions of "K. Rool Duel"

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| level_name = K. Rool Duel
 
| level_name = K. Rool Duel
 
| previous = [[Screech's Sprint]]
 
| previous = [[Screech's Sprint]]
| next = [[Jungle Jinx]]
+
| next = [[Jungle Jinx True Ending | Jungle Jinx]]
 +
| previous1 = [[Screech's Sprint 102 | Screech's Sprint 102%]]
 +
| next1 = [[Jungle Jinx 102 | Jungle Jinx 102%]]
 
}}
 
}}
 
Difficulty:  
 
Difficulty:  
 
*Safe: 3/10
 
*Safe: 3/10
*Perfect Throws: 7/10
+
*Perfect Throws: Ultra Instinct/10
 
==Any%==
 
==Any%==
 +
'''Sample'''
 +
{{#ev:youtube|znB0PGgZxL0|560||http://www.youtube.com/watch?v=znB0PGgZxL0}}
 +
 +
'''Complete Video Guide'''
 +
{{#ev:youtube|bDSJHRJJJvs|560||https://www.youtube.com/watch?v=bDSJHRJJJvs}}
 +
 +
'''Notes'''
 +
*The only time saver in this fight is reducing the amount of time Krool stays in his suction animation.
 +
**Perfect throws can save up to 3 seconds, compared to sloppy throws.
 +
*Getting hit by any type of smoke in round 3 will have Krool wait a few extra seconds before he continues the fight, so avoid it.
 +
**You can get permanent "Blue Diddy" in this fight by team throwing over the blue smokes but intentionally getting hit with your primary Kong. Keep in mind this will waste 6 seconds, so avoid it on PB pace!
 +
*With Diddy, you can simply hold Y and left in the corner to avoid the entire final suction phase.
 +
 +
===Backups===
 +
{{#ev:youtube|sKSYd23-ueY|560||https://www.youtube.com/watch?v=sKSYd23-ueY}}
 +
'''Notes'''
 +
*This is what to do if you are purple Dixie at the final phase.
  
{{#ev:youtube|znB0PGgZxL0|560||http://www.youtube.com/watch?v=znB0PGgZxL0}}
 
Notes:
 
*Perfect throws to non-perfect throws can save variable amounts of time
 
*You can get permanent "Blue Diddy" in this fight by team throwing over the blue attacks but intentionally getting hit with your primary Kong. Although it looks flashy, this will lose 2~3 seconds.
 
*With Diddy, you can simply hold Y and left in the corner to avoid the entire suction phase
 
 
[[Category:The Flying Krock]]
 
[[Category:The Flying Krock]]
 
[[Category:Level]]
 
[[Category:Level]]

Latest revision as of 04:35, 1 December 2019

Level Details
Game Donkey Kong Country 2
World name The Flying Krock
Level name K. Rool Duel
Previous level Screech's Sprint
Next level Jungle Jinx
Previous level Screech's Sprint 102%
Next level Jungle Jinx 102%

Difficulty:

  • Safe: 3/10
  • Perfect Throws: Ultra Instinct/10

Any%

Sample

Complete Video Guide

Notes

  • The only time saver in this fight is reducing the amount of time Krool stays in his suction animation.
    • Perfect throws can save up to 3 seconds, compared to sloppy throws.
  • Getting hit by any type of smoke in round 3 will have Krool wait a few extra seconds before he continues the fight, so avoid it.
    • You can get permanent "Blue Diddy" in this fight by team throwing over the blue smokes but intentionally getting hit with your primary Kong. Keep in mind this will waste 6 seconds, so avoid it on PB pace!
  • With Diddy, you can simply hold Y and left in the corner to avoid the entire final suction phase.

Backups

Notes

  • This is what to do if you are purple Dixie at the final phase.