Difference between revisions of "K. Rool Duel"

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Line 9: Line 9:
 
Difficulty:  
 
Difficulty:  
 
*Safe: 3/10
 
*Safe: 3/10
*Perfect Throws: 5/10
+
*Perfect Throws: 7/10
 
==Any%==
 
==Any%==
  

Revision as of 01:01, 1 October 2012

Level Details
Game Donkey Kong Country 2
World name The Flying Krock
Level name K. Rool Duel
Previous level Screech's Sprint
Next level Jungle Jinx

Difficulty:

  • Safe: 3/10
  • Perfect Throws: 7/10

Any%

Notes:

  • Perfect throws to non-perfect throws can save variable amounts of time
  • You can get permanent "Blue Diddy" in this fight by team throwing over the blue attacks but intentionally getting hit with your primary Kong
  • With Diddy, you can simply hold Y and left in the corner to avoid the entire suction phase