Difference between revisions of "K. Rool Duel"
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| level_name = K. Rool Duel | | level_name = K. Rool Duel | ||
| previous = [[Screech's Sprint]] | | previous = [[Screech's Sprint]] | ||
− | | next = [[Jungle Jinx]] | + | | next = [[Jungle Jinx True Ending | Jungle Jinx]] |
+ | | previous1 = [[Screech's Sprint 102 | Screech's Sprint 102%]] | ||
+ | | next1 = [[Jungle Jinx 102 | Jungle Jinx 102%]] | ||
}} | }} | ||
Difficulty: | Difficulty: | ||
*Safe: 3/10 | *Safe: 3/10 | ||
− | *Perfect Throws: | + | *Perfect Throws: Ultra Instinct/10 |
==Any%== | ==Any%== | ||
+ | '''Sample''' | ||
{{#ev:youtube|znB0PGgZxL0|560||http://www.youtube.com/watch?v=znB0PGgZxL0}} | {{#ev:youtube|znB0PGgZxL0|560||http://www.youtube.com/watch?v=znB0PGgZxL0}} | ||
+ | |||
+ | '''Complete Video Guide''' | ||
+ | {{#ev:youtube|bDSJHRJJJvs|560||https://www.youtube.com/watch?v=bDSJHRJJJvs}} | ||
+ | |||
'''Notes''' | '''Notes''' | ||
− | *The only time saver in this fight is reducing the amount of time Krool stays in his suction animation | + | *The only time saver in this fight is reducing the amount of time Krool stays in his suction animation. |
**Perfect throws can save up to 3 seconds, compared to sloppy throws. | **Perfect throws can save up to 3 seconds, compared to sloppy throws. | ||
*Getting hit by any type of smoke in round 3 will have Krool wait a few extra seconds before he continues the fight, so avoid it. | *Getting hit by any type of smoke in round 3 will have Krool wait a few extra seconds before he continues the fight, so avoid it. | ||
− | **You can get permanent "Blue Diddy" in this fight by team throwing over the blue smokes but intentionally getting hit with your primary Kong. Keep in mind this will waste seconds, so avoid it on PB pace! | + | **You can get permanent "Blue Diddy" in this fight by team throwing over the blue smokes but intentionally getting hit with your primary Kong. Keep in mind this will waste 6 seconds, so avoid it on PB pace! |
*With Diddy, you can simply hold Y and left in the corner to avoid the entire final suction phase. | *With Diddy, you can simply hold Y and left in the corner to avoid the entire final suction phase. | ||
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===Backups=== | ===Backups=== | ||
− | {{#ev:youtube| | + | {{#ev:youtube|sKSYd23-ueY|560||https://www.youtube.com/watch?v=sKSYd23-ueY}} |
'''Notes''' | '''Notes''' | ||
*This is what to do if you are purple Dixie at the final phase. | *This is what to do if you are purple Dixie at the final phase. | ||
− | |||
[[Category:The Flying Krock]] | [[Category:The Flying Krock]] | ||
[[Category:Level]] | [[Category:Level]] |
Latest revision as of 04:35, 1 December 2019
Game | Donkey Kong Country 2 |
---|---|
World name | The Flying Krock |
Level name | K. Rool Duel |
Previous level | Screech's Sprint |
Next level | Jungle Jinx |
Previous level | Screech's Sprint 102% |
Next level | Jungle Jinx 102% |
Difficulty:
- Safe: 3/10
- Perfect Throws: Ultra Instinct/10
Any%
Sample
Complete Video Guide
Notes
- The only time saver in this fight is reducing the amount of time Krool stays in his suction animation.
- Perfect throws can save up to 3 seconds, compared to sloppy throws.
- Getting hit by any type of smoke in round 3 will have Krool wait a few extra seconds before he continues the fight, so avoid it.
- You can get permanent "Blue Diddy" in this fight by team throwing over the blue smokes but intentionally getting hit with your primary Kong. Keep in mind this will waste 6 seconds, so avoid it on PB pace!
- With Diddy, you can simply hold Y and left in the corner to avoid the entire final suction phase.
Backups
Notes
- This is what to do if you are purple Dixie at the final phase.