Kaos Karnage

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Revision as of 18:42, 14 February 2016 by Claude (talk | contribs) (Added optimal J-tape + notes about the J fight. Didn't touch the U section at all since I have no experience with it.)
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Level Details
Game Donkey Kong Country 3
World name Mekanos
Level name Kaos Karnage
Previous level Low-G Labyrinth
Next level Cotton Top Cove

Difficulty:

  • Safe = 2/10
  • Optimal (U) = 9/10
  • Optimal (J) = 9/10

Any%

Safe

Notes:

  • Do this if you can't pull off the optimal boss.

Optimal (U)

Notes:

  • Team Throw Hovering
  • IMPORTANT! THIS DOESN'T WORK ON JAPANESE VERSION!!
  • This takes a lot of practice too!

You'll have to time your team-throws so that you get the most highest as possible and that you have Dixie on your back once you're on your way to bounce on Kaos' head.

  • ^^^^^^^^^^ If you time it bad, you'll have to wait 15 more seconds. This optimal boss saves more than half a minute!

Optimal (J)

Notes:

  • Watch the video, as the first segment contains all the information you need to defeat this boss quickly.
  • Although you cannot team throw hover on the Japanese version, you can still skip the 3rd cycle via a damage boost.
  • Spawning the blades on the same side saves 1 second each, for a total of 5 seconds saved if you do this for every cycle.
  • If done perfectly, this boss is roughly 26.5 seconds slower on the Japanese version (compared to a 2-cycle KAOS on the North American version).
  • It is possible to beat this fight even faster using four Team Up Jumps. However, as each one is a 1-frame input, this is currently considered TAS-only.