Difference between revisions of "Konveyor Rope Klash"

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| world_name = [[KAOS Kore]]
 
| world_name = [[KAOS Kore]]
 
| level_name = Konveyor Rope Klash
 
| level_name = Konveyor Rope Klash
| previous = [[Razor Ridge]]
+
| previous = [[Barbos' Barrier]]
 
| next = [[Creepy Caverns]]
 
| next = [[Creepy Caverns]]
 
}}
 
}}
Difficulty:<br>
+
Difficulty:
Safe : 6/10<br>
+
*Safe: 5/10
Optimal : 8/10
+
*Intermediate: 6/10
<br>
+
*Optimal: 8/10
103%: 7/10
+
*Optimal alternative: 9/10
 +
 
 
==Any%==
 
==Any%==
====Safe Route====
+
===Safe===
 
{{#ev:youtube|8Ub22oGR4oM|560||http://www.youtube.com/watch?v=8Ub22oGR4oM}}
 
{{#ev:youtube|8Ub22oGR4oM|560||http://www.youtube.com/watch?v=8Ub22oGR4oM}}
 
Notes:
 
Notes:
 
*Be careful about the speed of the ropes. This level needs more practice than normal.
 
*Be careful about the speed of the ropes. This level needs more practice than normal.
====Optimal Route====
+
 
 +
===Intermediate===
 
{{#ev:youtube|oQos1xjNY-U|560||http://www.youtube.com/watch?v=oQos1xjNY-U}}
 
{{#ev:youtube|oQos1xjNY-U|560||http://www.youtube.com/watch?v=oQos1xjNY-U}}
 
Notes:
 
Notes:
*Be even more careful I guess.
+
*An alternate strat for the ending is to swap to Kiddy at 0:52 and damage boost through the final section. This also allows you to end with solo Dixie, making the next stage a little bit faster.
==103%==
+
 
{{#ev:youtube|iqbZnDc95Mw|560||http://www.youtube.com/watch?v=iqbZnDc95Mw}}
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===Optimal===
 +
{{#ev:youtube|jOyRIT8HBLU|560||https://www.youtube.com/watch?v=jOyRIT8HBLU}}
 
Notes:
 
Notes:
*Bear coins count: 49
+
*Try to match the movement from 0:47 to 0:50 as closely as possible to ensure the bees are aligned properly. The jumps being done are all large.
*Depending on your strat with Barbos, you might have to get the DK barrel or switch to Dixie.
+
*The video lets go of the D-pad in the air at 0:49. This is crucial to not dying.
 
+
**Note that a small wiggle after landing on the rope is more commonly done. Both methods are basically the same speed.
  
 +
===Optimal alternative===
 +
{{#ev:youtube|lfUdzVkL-9U|560||https://www.youtube.com/watch?v=lfUdzVkL-9U}}
  
 +
Notes:
 +
*This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well
 +
**After damage boosting to Kiddy, briefly release Right after the 2nd bee to avoid hitting the rest of the bees
  
  

Latest revision as of 00:44, 4 June 2022

Level Details
Game Donkey Kong Country 3
World name KAOS Kore
Level name Konveyor Rope Klash
Previous level Barbos' Barrier
Next level Creepy Caverns

Difficulty:

  • Safe: 5/10
  • Intermediate: 6/10
  • Optimal: 8/10
  • Optimal alternative: 9/10

Any%

Safe

Notes:

  • Be careful about the speed of the ropes. This level needs more practice than normal.

Intermediate

Notes:

  • An alternate strat for the ending is to swap to Kiddy at 0:52 and damage boost through the final section. This also allows you to end with solo Dixie, making the next stage a little bit faster.

Optimal

Notes:

  • Try to match the movement from 0:47 to 0:50 as closely as possible to ensure the bees are aligned properly. The jumps being done are all large.
  • The video lets go of the D-pad in the air at 0:49. This is crucial to not dying.
    • Note that a small wiggle after landing on the rope is more commonly done. Both methods are basically the same speed.

Optimal alternative

Notes:

  • This route uses different Kong order for 7-1, 7-2, and 7-3. Please refer to Optimal alternative for those levels as well
    • After damage boosting to Kiddy, briefly release Right after the 2nd bee to avoid hitting the rest of the bees