Difference between revisions of "Konveyor Rope Klash GBA"
(Created page with "==Any%== ===Optimal=== {{#ev:youtube|JBpL4c45V0Y|560||https://youtu.be/JBpL4c45V0Y}} '''Notes''' * The zip saves 12s, look down below for more information about it ===Ziples...") |
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+ | {{Infobox level | ||
+ | | image = | ||
+ | | game = Donkey Kong Country 3 (GBA) | ||
+ | | world_name = [[KAOS Kore GBA|KAOS Kore]] | ||
+ | | level_name = Konveyor Rope Klash | ||
+ | | previous = [[Bleak's House GBA|Bleak's House]] or<br />[[Kroctopus Krush]] | ||
+ | | next = [[Creepy Caverns GBA|Creepy Caverns]] | ||
+ | }} | ||
+ | |||
==Any%== | ==Any%== | ||
− | ===Optimal=== | + | ===Intermediate (no zip)=== |
+ | {{#ev:youtube|T3wQSfggz2o|560||https://youtu.be/T3wQSfggz2o}} | ||
+ | '''Notes''' | ||
+ | * Try to ride each konveyor rope that moves right as long as possible for a speed boost and try to jump off each konveyor rope that moves left as soon as possible. | ||
+ | ** However, it is strongly advised to drop off the rope before touching the right side. Under certain conditions this can cause a softlock. The same mechanic is used to our advantage to get the zip. | ||
+ | * Around 0:48, briefly release right to avoid getting hit by the circling Buzzer. | ||
+ | * The movement at 0:56 is somewhat precise. Jump straight up to avoid getting hit by the circling Buzzer before hovering to the right, and land in front of the next circling Buzzer. | ||
+ | * At the end, the bottom rope is approximately 8 frames faster than the top rope. | ||
+ | |||
+ | ===Optimal (with zip)=== | ||
{{#ev:youtube|JBpL4c45V0Y|560||https://youtu.be/JBpL4c45V0Y}} | {{#ev:youtube|JBpL4c45V0Y|560||https://youtu.be/JBpL4c45V0Y}} | ||
'''Notes''' | '''Notes''' | ||
− | * | + | * At 0:23 you can also jump into the Knocka from below to save minimal time due to skipping a hover. |
− | + | * To perform the zip make sure you touch the left side of the rope, this sets a value that allows the zip to work. Then hold right and B to move to the right side, and release B for exactly 20 frames along the way. | |
− | + | ** The zip can be retried by repeating the setup (including touching the left side of the rope). | |
− | + | * In order to zip all the way to the flag pole, perform a jump, jump+hover and jump+hover after getting the zip. The movement is not very precise. Make sure each hover finished completely before jumping again. | |
− | + | * The zip saves around 13 seconds if you get it first try. Each failed attempt costs approximately 2.5 seconds. | |
− | |||
− | |||
[[Category:Konveyor Rope Klash]] | [[Category:Konveyor Rope Klash]] | ||
[[Category:KAOS Kore]] | [[Category:KAOS Kore]] |
Latest revision as of 21:31, 5 October 2023
Game | Donkey Kong Country 3 (GBA) |
---|---|
World name | KAOS Kore |
Level name | Konveyor Rope Klash |
Previous level |
Bleak's House or Kroctopus Krush |
Next level | Creepy Caverns |
Any%
Intermediate (no zip)
Notes
- Try to ride each konveyor rope that moves right as long as possible for a speed boost and try to jump off each konveyor rope that moves left as soon as possible.
- However, it is strongly advised to drop off the rope before touching the right side. Under certain conditions this can cause a softlock. The same mechanic is used to our advantage to get the zip.
- Around 0:48, briefly release right to avoid getting hit by the circling Buzzer.
- The movement at 0:56 is somewhat precise. Jump straight up to avoid getting hit by the circling Buzzer before hovering to the right, and land in front of the next circling Buzzer.
- At the end, the bottom rope is approximately 8 frames faster than the top rope.
Optimal (with zip)
Notes
- At 0:23 you can also jump into the Knocka from below to save minimal time due to skipping a hover.
- To perform the zip make sure you touch the left side of the rope, this sets a value that allows the zip to work. Then hold right and B to move to the right side, and release B for exactly 20 frames along the way.
- The zip can be retried by repeating the setup (including touching the left side of the rope).
- In order to zip all the way to the flag pole, perform a jump, jump+hover and jump+hover after getting the zip. The movement is not very precise. Make sure each hover finished completely before jumping again.
- The zip saves around 13 seconds if you get it first try. Each failed attempt costs approximately 2.5 seconds.