Difference between revisions of "Lemguin Lunge"
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Notes: | Notes: | ||
*Don't get Kiddy in this level as it will cause lag. | *Don't get Kiddy in this level as it will cause lag. | ||
− | * | + | *Hold Y+B at the beginning of this stage to automatically jump, this is faster than starting with a roll as with all ice levels. |
*At 0:16 and 0:49, you risk dying if your movement wasn't solid from the moment the Lemguins spawn off screen. | *At 0:16 and 0:49, you risk dying if your movement wasn't solid from the moment the Lemguins spawn off screen. | ||
*At 0:53, going neutral on the second Lemguin you bounce on helps to avoid death. Bouncing on three is optimal but can require tighter bounces. | *At 0:53, going neutral on the second Lemguin you bounce on helps to avoid death. Bouncing on three is optimal but can require tighter bounces. |
Revision as of 17:15, 21 April 2016
Game | Donkey Kong Country 3 |
---|---|
World name | K3 |
Level name | Lemguin Lunge |
Previous level | Krack Shot Kroc |
Next level | Bleak's House |
Difficulty:
- Safe: 6/10
- Optimal: 10/10
- 103%: annoying/10 (7/10)
Contents
Any%
Safe
Optimal
Notes:
- Don't get Kiddy in this level as it will cause lag.
- Hold Y+B at the beginning of this stage to automatically jump, this is faster than starting with a roll as with all ice levels.
- At 0:16 and 0:49, you risk dying if your movement wasn't solid from the moment the Lemguins spawn off screen.
- At 0:53, going neutral on the second Lemguin you bounce on helps to avoid death. Bouncing on three is optimal but can require tighter bounces.
103%
Notes:
- Bear coins count: 40
- Killing Kiddy makes the stage less laggier, but also much more difficult. If you have trouble, keep him as a safety.
- Talk to Blizzard after