Difference between revisions of "Mine Cart Madness"

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(Optimal (Jumproll))
(Optimal (Missed Jumproll))
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*The jumproll only saves ~3-4 seconds, so it's not worth stopping to try multiple times.
 
*The jumproll only saves ~3-4 seconds, so it's not worth stopping to try multiple times.
  
===Optimal (Missed Jumproll)===
+
===Missed the Jumproll===
 
{{#ev:youtube|isvP5jQg4IE|560||Oops}}
 
{{#ev:youtube|isvP5jQg4IE|560||Oops}}
  

Revision as of 19:10, 28 May 2017

Level Details
Game Donkey Kong Country
World name Kremkroc Industries
Level name Mine Cart Madness
Previous level Poison Pond
Next level Blackout Basement

Difficulty:

  • Jumproll: 3/10
  • No Jumproll: 2/10
  • 101%: 4/10

All Stages

Optimal (Jumproll)

Notes:

  • The midair rolling glitch only works on U-1.0/1.1 and J-1.0.
  • Switch to Donkey and run into the cart. Do not jump into it. Make sure you aren't right near the edge when you start running or it won't work.
  • If you miss the jumproll on the first bird, you can try again on the second. Careful not to time the jumproll late, though, or you'll fall helplessly.
  • The jumproll only saves ~3-4 seconds, so it's not worth stopping to try multiple times.

Missed the Jumproll

Oops

101%

Optimal

Notes:

  • The rolling-in-air glitch only works on U 1.0 and 1.1 and J 1.0. It doesn't work on any PAL versions.
  • Getting the midair rolling glitch works differently then in all stages, so you don't need to run into the minecart at the beginning.
  • When you jump into the bird to get hit, make sure you're directly in the center, or else it may not work.
  • You will still have the glitch for the very last bonus, so after you jump off the bottom tire, you can roll in the air and jump into the bonus.