Difference between revisions of "Ropey Rumpus"
(Figured optimal strats should go on top) |
m (Keeping safe vids at the top per rest of wiki) |
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Difficulty:<br> | Difficulty:<br> | ||
− | + | *Safe: 6/10 | |
− | Morks Old Route : 8/10 | + | *Morks Old Route: 8/10 |
− | + | *Optimal: 9/10 | |
− | + | *103%: 7/10 | |
− | 103%: 7/10 | + | |
==Any%== | ==Any%== | ||
− | + | ===Safe (No Damage Boost)=== | |
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− | ===Safe | ||
{{#ev:youtube|JvfTMSrUofs|560||http://www.youtube.com/watch?v=JvfTMSrUofs}} | {{#ev:youtube|JvfTMSrUofs|560||http://www.youtube.com/watch?v=JvfTMSrUofs}} | ||
Notes: | Notes: | ||
*[http://dkcspeedruns.com/DKC3_Tricks#Horizontal_Rope_Climbing Horizontal Rope Climbing] | *[http://dkcspeedruns.com/DKC3_Tricks#Horizontal_Rope_Climbing Horizontal Rope Climbing] | ||
− | + | ||
− | ===Morks Old Route=== | + | ===Morks Old Route (with Damage Boost)=== |
{{#ev:youtube|ne-F7vQ0-xY|560||http://www.youtube.com/watch?v=ne-F7vQ0-xY}} | {{#ev:youtube|ne-F7vQ0-xY|560||http://www.youtube.com/watch?v=ne-F7vQ0-xY}} | ||
Notes: | Notes: | ||
− | *This is faster than the safe | + | *This is faster than the safe strat but slower than optimal. It can be more reliable if you struggle with Team Up Jump. |
*[http://dkcspeedruns.com/DKC3_Tricks#Horizontal_Rope_Climbing Horizontal Rope Climbing] | *[http://dkcspeedruns.com/DKC3_Tricks#Horizontal_Rope_Climbing Horizontal Rope Climbing] | ||
*[http://dkcspeedruns.com/DKC3_Tricks#Damage_Boosting Damage Boosting] | *[http://dkcspeedruns.com/DKC3_Tricks#Damage_Boosting Damage Boosting] | ||
− | + | ||
+ | |||
+ | ===Optimal=== | ||
+ | {{#ev:youtube|TeGNaXMh_yY|560||https://www.youtube.com/watch?v=TeGNaXMh_yY}} | ||
+ | Notes: | ||
+ | *This is 10 seconds faster than the old route. | ||
+ | *You can fail the [http://dkcspeedruns.com/DKC3_Tricks#Team_Up_Jump Team Up Jump] up to 9 times and still be faster than the old route, depending on how you fail. | ||
+ | *Grab the DK barrel at 0:15 if you anticipate taking damage vs Barbos. | ||
+ | *[http://dkcspeedruns.com/DKC3_Tricks#Horizontal_Rope_Climbing Horizontal Rope Climbing] | ||
+ | |||
==103%== | ==103%== | ||
{{#ev:youtube|sf6gPQedOgI|560||http://www.youtube.com/watch?v=sf6gPQedOgI}} | {{#ev:youtube|sf6gPQedOgI|560||http://www.youtube.com/watch?v=sf6gPQedOgI}} | ||
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*Bear coins count: 48 | *Bear coins count: 48 | ||
*Be careful on the last bonus, you don't want to redo the whole stage :) | *Be careful on the last bonus, you don't want to redo the whole stage :) | ||
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[[Category:Ropey Rumpus]] | [[Category:Ropey Rumpus]] | ||
[[Category:Razor Ridge]] | [[Category:Razor Ridge]] |
Revision as of 21:23, 1 March 2016
Game | Donkey Kong Country 3 |
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World name | Razor Ridge |
Level name | Ropey Rumpus |
Previous level | Pot Hole Panic |
Next level | Barbos' Barrier |
Difficulty:
- Safe: 6/10
- Morks Old Route: 8/10
- Optimal: 9/10
- 103%: 7/10
Contents
Any%
Safe (No Damage Boost)
Notes:
Morks Old Route (with Damage Boost)
Notes:
- This is faster than the safe strat but slower than optimal. It can be more reliable if you struggle with Team Up Jump.
- Horizontal Rope Climbing
- Damage Boosting
Optimal
Notes:
- This is 10 seconds faster than the old route.
- You can fail the Team Up Jump up to 9 times and still be faster than the old route, depending on how you fail.
- Grab the DK barrel at 0:15 if you anticipate taking damage vs Barbos.
- Horizontal Rope Climbing
103%
Notes:
- Bear coins count: 48
- Be careful on the last bonus, you don't want to redo the whole stage :)