Difference between revisions of "Tanked Up Trouble"

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m (Protected "Tanked Up Trouble" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
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| next = [[Manic Mincers]]
 
| next = [[Manic Mincers]]
 
}}
 
}}
==Any% All Stages==
 
  
'''King TuT'''{{#ev:youtube|GD7e75Ys9NU|560||Don't choke}}
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=All Stages=
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==No Roll==
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{{#ev:youtube|v1yyS8YZSwA|560||This route is the slowest, as it has no jumprolls. To Do this level faster, learn one of the jumprolls below.}}
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 +
 
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<div class="toccolours mw-collapsible mw-collapsed" style="width:700px">
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'''Krem TuT (Most Optimal)'''
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<div class="mw-collapsible-content">
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'''Krem TuT'''{{#ev:youtube|GD7e75Ys9NU|560||Don't choke}}
 
Notes:
 
Notes:
 
*Start on the fourth light. Jump for the light as early as possible
 
*Start on the fourth light. Jump for the light as early as possible
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*Don't forget about the last bee 'cause you survived the wiggle!
 
*Don't forget about the last bee 'cause you survived the wiggle!
 
*If you die to the barrel, you started the jumproll set-up too late.
 
*If you die to the barrel, you started the jumproll set-up too late.
*Check the [[Dkc1_visual]] page for alternate setups, which are easier, but can fail depending on your Y position. The wiggle is harder, but will work regardless of height.
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*Check the [[DKC1_Visuals]] page for alternate setups, which are easier, but can fail depending on your Y position. The wiggle is harder, but will work regardless of height.
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</div>
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</div>
  
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<div class="toccolours mw-collapsible mw-collapsed" style="width:700px">
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'''Bird TuT (Less Optimal)'''
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<div class="mw-collapsible-content">
 
'''Bird TuT''' {{#ev:youtube|MbmfYqqr-m8|560||rip 12 seconds}}
 
'''Bird TuT''' {{#ev:youtube|MbmfYqqr-m8|560||rip 12 seconds}}
 
Notes:
 
Notes:
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*You must wait during this jumproll to drop low enough to avoid dying to the bees. Wait for the second Gnawty to fall off the platform.
 
*You must wait during this jumproll to drop low enough to avoid dying to the bees. Wait for the second Gnawty to fall off the platform.
 
*If you don't grab the N, you should be safe. Wiggle one more time if you think you rushed the first part. If you grab it, wait in place again for a second or so.
 
*If you don't grab the N, you should be safe. Wiggle one more time if you think you rushed the first part. If you grab it, wait in place again for a second or so.
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</div>
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</div>
  
====No Roll====
 
{{#ev:youtube|v1yyS8YZSwA|560||reset}}
 
Notes:
 
*Don't miss the frame next time!
 
  
==101%==
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=101%=
  
 
Coming soon!
 
Coming soon!

Revision as of 18:53, 26 November 2015

Level Details
Game Donkey Kong Country
World name Chimp Caverns
Level name Tanked Up Trouble
Previous level Boss Dumb Drum
Next level Manic Mincers

All Stages

No Roll

This route is the slowest, as it has no jumprolls. To Do this level faster, learn one of the jumprolls below.


Krem TuT (Most Optimal)

Krem TuT
Don't choke

Notes:

  • Start on the fourth light. Jump for the light as early as possible
  • Land between fourth and fifth light
  • Wiggle three times as fast as possible (wiggle = left-right/back-and-forth, so right-left-right-left-right-left-right.)
  • Don't try to wiggle in-between the bees too early!
  • Wiggle four times in-between the bees. If you can't stay in the center slow down a bit and pay attention to the rhythm in the video.
  • Don't forget about the last bee 'cause you survived the wiggle!
  • If you die to the barrel, you started the jumproll set-up too late.
  • Check the DKC1_Visuals page for alternate setups, which are easier, but can fail depending on your Y position. The wiggle is harder, but will work regardless of height.

Bird TuT (Less Optimal)

Bird TuT
rip 12 seconds

Notes:

  • Learn both of these! That way you have two tries. This one is only 12 seconds slower.
  • Start running once the platform starts moving right.
  • Grab the fuel can, then wait a moment in the center (watch video closely). If you miss the fuel can, you will lose the level once you land at the end of the stage.
  • Land right on the bird's back. Not too far left! Fall straight down. Don't let go of Y.
  • Once you land, run right and hit the frame. If you die to the bird, you did the setup too fast.
  • You must wait during this jumproll to drop low enough to avoid dying to the bees. Wait for the second Gnawty to fall off the platform.
  • If you don't grab the N, you should be safe. Wiggle one more time if you think you rushed the first part. If you grab it, wait in place again for a second or so.


101%

Coming soon!