Tanked Up Trouble

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Revision as of 03:48, 12 March 2016 by Crismas (talk | contribs) (Optimal (Bird TuT))
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Level Details
Game Donkey Kong Country
World name Chimp Caverns
Level name Tanked Up Trouble
Previous level Boss Dumb Drum
Next level Manic Mincers

Difficulty:

  • Safe: 1/10
  • Bird TuT: 6/10
  • Krem TuT: 10/10

All Stages

Safe (No Jumproll)

Notes:

  • This route is the slowest, as it has no jumprolls. To do this level faster, learn one of the jumprolls below.


More Strats (Cool Extendo)

Notes:

  • A cool extended roll to go for if you are not using any jumprolls! This is the hardest extended roll in the game.


Optimal (Bird TuT)

Notes:

  • This is 12 seconds slower then Krem TuT
  • It is recommended to not go for Krem Tut and to just go for bird tut until you have a good knowledge of the game, and around a low 35. Going up against a personal best with jumprolls suck, so try to delay it as long as you can and work on your movement and platforming instead. It is possible to get a low 34 without any jumprolls. Eventually it will be a requirement to nail one of these tricks, most real-time (RTA) runs die in this stage.

Optimal (Krem TuT)

Don't choke

Notes:

  • This setup if done properly yields the correct height needed to make it over the bees consistently with a lenient window
  • If you die to the barrel, you started the jumproll set-up too late!

101%

Coming soon!