Difference between revisions of "Very Gnawty's Lair"
m (Protected "Very Gnawty's Lair" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
(→Very Gnawty's Lair Tutorial) |
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*The boss is vulnerable to a jump attack as soon as he reaches the apex of his jump. Time your jumps to land on him as soon as possible. | *The boss is vulnerable to a jump attack as soon as he reaches the apex of his jump. Time your jumps to land on him as soon as possible. | ||
*If you hit him too early, you'll bounce backwards. If you're near a wall, you'll end up losing Diddy. | *If you hit him too early, you'll bounce backwards. If you're near a wall, you'll end up losing Diddy. | ||
− | == Very Gnawty | + | ====Very Gnawty Visual==== |
[[File:beaverman.jpg]] | [[File:beaverman.jpg]] |
Revision as of 02:18, 10 September 2020
Game | Donkey Kong Country |
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World name | Kongo Jungle |
Level name | Very Gnawty's Lair |
Previous level | Barrel Cannon Canyon |
Next level | Winky's Walkway |
Notes:
- The boss is vulnerable to a jump attack as soon as he reaches the apex of his jump. Time your jumps to land on him as soon as possible.
- If you hit him too early, you'll bounce backwards. If you're near a wall, you'll end up losing Diddy.