Difference between revisions of "Ghostly Grove 102"
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− | a | + | {{Infobox level |
+ | | image = GangplankGalley.png | ||
+ | | game = Donkey Kong Country 2 | ||
+ | | world_name = [[Gloomy Gulch 102 | Gloomy Gulch]] | ||
+ | | level_name = Ghostly Grove | ||
+ | | previous = [[King Zing Sting]] | ||
+ | | next = [[Haunted Hall 102 | Haunted Hall]] | ||
+ | }} | ||
+ | |||
+ | ===Optimal=== | ||
+ | {{#ev:youtube|uCttfH2n4Cg|560||http://www.youtube.com/watch?v=uCttfH2n4Cg}} | ||
+ | '''Notes''' | ||
+ | *At 0:22, a [http://dkcspeedruns.com/index.php?title=Tricks#Moon_Walk moonwalk] is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK. | ||
+ | *At 1:05, a [http://dkcspeedruns.com/index.php?title=Tricks#Team_Throw_Super_Jumps_aka_DaBigBoi team throw super jump] is performed to quickly reach the bonus barrel. | ||
+ | |||
+ | [[Category:Ghostly Grove]] | ||
+ | [[Category:Level]] |
Revision as of 01:04, 8 November 2019
Game | Donkey Kong Country 2 |
---|---|
World name | Gloomy Gulch |
Level name | Ghostly Grove |
Previous level | King Zing Sting |
Next level | Haunted Hall |
Optimal
Notes
- At 0:22, a moonwalk is performed to extend the length of the roll. This allows you to jump out of the roll into the barrels under, to grab the DK.
- At 1:05, a team throw super jump is performed to quickly reach the bonus barrel.