Difference between revisions of "Parrot Chute Panic 102"
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===Optimal=== | ===Optimal=== | ||
− | {{#ev:youtube| | + | {{#ev:youtube|zR8hV2Audew|560||https://youtu.be/zR8hV2Audew}} |
+ | *Be sure to not jump too early at 0:16 and to not miss the hover into the bonus right after or you won't be able to backtrack to it. | ||
+ | *Jumping down the checkpoint at 0:43 saves a few frames over rolling off and allows you to consistently avoid grabbing the midpoint parrot. | ||
+ | *At 1:00, you can kill the bee past the no squawks sign with an egg. To turn it into a time save, buffer a roll before landing and immediately release Y to roll through the TNT barrel that just spawned without actually grabbing it. | ||
+ | |||
[[Category:Parrot Chute Panic]] | [[Category:Parrot Chute Panic]] | ||
[[Category:Level]] | [[Category:Level]] |
Revision as of 08:35, 20 August 2021
Game | Donkey Kong Country 2 |
---|---|
World name | Gloomy Gulch |
Level name | Parrot Chute Panic |
Previous level | Gusty Glade |
Next level | Web Woods |
Optimal
- Be sure to not jump too early at 0:16 and to not miss the hover into the bonus right after or you won't be able to backtrack to it.
- Jumping down the checkpoint at 0:43 saves a few frames over rolling off and allows you to consistently avoid grabbing the midpoint parrot.
- At 1:00, you can kill the bee past the no squawks sign with an egg. To turn it into a time save, buffer a roll before landing and immediately release Y to roll through the TNT barrel that just spawned without actually grabbing it.