Difference between revisions of "Hot-Head Hop"
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===Intermediate (Wrong Warp)=== | ===Intermediate (Wrong Warp)=== | ||
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'''Notes''' | '''Notes''' | ||
*[[Tricks#Klobber_Busting | Klobber Busting]] | *[[Tricks#Klobber_Busting | Klobber Busting]] |
Revision as of 12:04, 9 April 2018
Game | Donkey Kong Country 2 |
---|---|
World name | Crocodile Cauldron |
Level name | Hot-Head Hop |
Previous level | Krow's Nest |
Next level | Kannon's Klaim |
Difficulty:
- Safe: 0/10
- Intermediate: 4/10
- Optimal: 5/10
- Team Up Jump: Sicko/10
Contents
Any%
Safe
Intermediate (Wrong Warp)
Notes
- Klobber Busting
- Having the Kroc in the lava fully visible should set up the ID for the invisible barrel.
Optimal (Wrong Warp)
Notes
- Klobber Busting
- Saves .07 over the intermediate method.
TWIG'S TUTORIAL
- If you do Twig's method, you have to stand still for a split second after getting the invisible barrel, or you will get the black chest. It is at most ~.2s slower.
Team Up Jump
Notes
- Team Up Jump
- It is extremely difficult and not recommended that you do this. However, if you pull it off, it saves ~1.5s over the standard wrong warp setups.
Backup/Slower setups
- A backup strat if you were hit on Krow and don't want to reset. The setups are obviously slower, but really simple.
Wrong Warp Backup
A backup if the klobber falls into the lava.