Difference between revisions of "Arich's Ambush"

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*Safe: 2/10
 
*Safe: 2/10
 
*Optimal: 9/10  
 
*Optimal: 9/10  
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*Optimal alternative: 10/10
  
 
==Any%==
 
==Any%==
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File:Arich 2.jpg|Almost to release point
 
File:Arich 2.jpg|Almost to release point
 
</gallery>
 
</gallery>
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===Optimal alternative===
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{{#ev:youtube|lKc1_tX3rNU|560||https://www.youtube.com/watch?v=lKc1_tX3rNU}}
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Notes:
 +
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Saves about 2 seconds over optimal Arich, but very risky
 +
 +
1st Hit
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*Hold B while entering the level to buffer a jump
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*Buffer B + Y when landing on the branch, hold left to jump onto Arich's leg
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*Position Kiddy on the middle of the branch, quickly turn and throw upwards (see cue video)
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3rd Hit
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*Arich's position will vary slightly depending on the 2nd hit and team throw
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*If the 3rd hit is missed, adjust accordingly for the 2nd chance
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{{#ev:youtube|5t3sdGpc-k8|560||https://www.youtube.com/watch?v=5t3sdGpc-k8}}
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===Dixie backup===
 
===Dixie backup===

Revision as of 00:14, 4 June 2022

Level Details
Game Donkey Kong Country 3
World name Kremwood Forest
Level name Bobbing Barrel Brawl
Previous level Bobbing Barrel Brawl
Bobbing Barrel Brawl 103
Bobbing Barrel Brawl Warpless
Next level Fire-Ball Frenzy
Fire-Ball Frenzy 103
Kremwood Forest to Krematoa

Difficulty:

  • Safe: 2/10
  • Optimal: 9/10
  • Optimal alternative: 10/10

Any%

Safe

Notes:

  • Don't forget to drop the barrel on the ground for Arich's last pattern (holding B -> Hold Down -> Release B)

Optimal

Notes:

  • To properly achieve hits on Arich you'll want to fall straight down off the platform above so you won't clash your barrel with legs.
  • For the second hit you'll need to jump after falling to land the hit properly on Arich.
  • For the third and fourth hits you won't need to jump out of your fall but just fall and throw before landing.
  • Grabbing the patch from underneath is the most optimal, to achieve this it's best to try and jump during the sound of him falling.
  • Arich tends to have irregular patterns at times even with similar or same movement, so you'll have to adjust how you throw but sometimes you can't help the inevitable World 2 reset with this boss.
  • to land hits 3 and 4 consistently drop straight down as normal. Start barrel throw as soon as Kiddies bottom hand crosses the boundary of the tree branch indicated

Optimal alternative

Notes:

Saves about 2 seconds over optimal Arich, but very risky

1st Hit

  • Hold B while entering the level to buffer a jump
  • Buffer B + Y when landing on the branch, hold left to jump onto Arich's leg
  • Position Kiddy on the middle of the branch, quickly turn and throw upwards (see cue video)

3rd Hit

  • Arich's position will vary slightly depending on the 2nd hit and team throw
  • If the 3rd hit is missed, adjust accordingly for the 2nd chance


Dixie backup

Notes:

  • By doing that little hover at the top Arich will be baited into dropping down and instantly coming back up ending his spit ball phase.
  • This is meant as a backup for when you lose kiddie but don't want to reset.