Difference between revisions of "Haunted Hall 102"
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− | a | + | {{Infobox level |
+ | | image = HauntedHall.jpg | ||
+ | | game = Donkey Kong Country 2 | ||
+ | | world_name = [[Gloomy Gulch 102 | Gloomy Gulch]] | ||
+ | | level_name = Haunted Hall | ||
+ | | previous = [[Ghostly Grove 102 | Ghostly Grove]] | ||
+ | | next = [[Gusty Glade 102 | Gusty Glade]] | ||
+ | }} | ||
+ | |||
+ | Difficulty: Tupac Shakur/10 | ||
+ | ===Optimal=== | ||
+ | {{#ev:youtube|39BYDHAyfOU|560||https://youtu.be/39BYDHAyfOU}} | ||
+ | '''Notes''' | ||
+ | *Performing jumps at precise locations saves time. Generally, jumping on all kinds of upwards slopes and big downwards slopes is good, but there are additional locations where jumps can be done to save time. Jump height is also a factor. | ||
+ | *Jumping into doors also saves time. Aim to jump as high as possible. | ||
+ | |||
+ | [[Category:Haunted Hall]] | ||
+ | [[Category:Level]] |
Latest revision as of 11:07, 20 August 2021
Game | Donkey Kong Country 2 |
---|---|
World name | Gloomy Gulch |
Level name | Haunted Hall |
Previous level | Ghostly Grove |
Next level | Gusty Glade |
Difficulty: Tupac Shakur/10
Optimal
Notes
- Performing jumps at precise locations saves time. Generally, jumping on all kinds of upwards slopes and big downwards slopes is good, but there are additional locations where jumps can be done to save time. Jump height is also a factor.
- Jumping into doors also saves time. Aim to jump as high as possible.