Difference between revisions of "Kudgel's Kontest"
Line 29: | Line 29: | ||
**5th cycle - 2 breathes | **5th cycle - 2 breathes | ||
**6th cycle - 1 breath | **6th cycle - 1 breath | ||
− | + | [[File:kudgelqk.jpg]] | |
+ | *The TNT spawns on this plant. You want Dixie slightly left of it. | ||
[[Category:Krem Quay]] | [[Category:Krem Quay]] | ||
[[Category:Level]] | [[Category:Level]] |
Revision as of 04:13, 28 September 2012
Game | Donkey Kong Country 2 |
---|---|
World name | Krem Quay |
Level name | Kudgel's Kontest |
Previous level | Bramble Blast |
Next level | Hornet Hole |
Difficulty:
- Safe Strats: 0/10
- Quick-kill: 8/10
Any%
Safe Strats:
Notes:
- Use the yellow flower in the background to align Dixie's throw spot with.
Quick-kill:
Notes:
- The Kudgel Quick-kill is very tight to time and is not recommended for new players.
- Missing a cycle costs approximately 10 seconds, depending on which cycle is dropped.
- The 4th cycle is arguably the hardest cycle to quick-kill.
- In order to time when Dixie should run, you must pick up the TNT immediately when it spawns.
- After grabbing the barrel, Dixie's breathing is used to measure when you should start running.
- 1st cycle - 6 breathes
- 2nd cycle - 4 breathes
- 3rd cycle - 2 breathes
- 4th cycle - 3 breathes
- 5th cycle - 2 breathes
- 6th cycle - 1 breath
- The TNT spawns on this plant. You want Dixie slightly left of it.