Difference between revisions of "Stop & Go Station"

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Difficulty:
 
Difficulty:
 
*Optimal: 2/10
 
*Optimal: 2/10
*101%: 6/10
 
 
*No Major Skips: 7/10
 
*No Major Skips: 7/10
  
Line 18: Line 17:
 
Notes:
 
Notes:
 
*The Rockkroc is one of two enemies that you can always roll through safely.
 
*The Rockkroc is one of two enemies that you can always roll through safely.
 
 
==101%==
 
===Optimal===
 
{{#ev:youtube|VLZ3KyVo0GU|560||https://www.youtube.com/watch?v=VLZ3KyVo0GU}}
 
Notes:
 
*Start by following the All Stages video. You will then re-enter the stage to enter the bonuses and start+select after entering the last one.
 
*The bonus skip here doesn't save much time, practice it so you know when you paused to early, if you pause to early you won't get the % for the bonus!
 
 
  
 
===No Major Skips===
 
===No Major Skips===

Revision as of 19:01, 3 February 2020

Level Details
Game Donkey Kong Country
World name Monkey Mines
Level name Stop & Go Station
Previous level Bouncy Bonanza
Next level Millstone Mayhem

Difficulty:

  • Optimal: 2/10
  • No Major Skips: 7/10

All Stages

Optimal

Notes:

  • The Rockkroc is one of two enemies that you can always roll through safely.

No Major Skips

Notes:

  • You may roll through the Rockkrocs, but if you jump out of your roll while inside of one you will take damage
  • To make it to the 2 krocs at :10 before they wake up (which reduces significant lag) you will need optimal movement after hitting the stop/go barrel prior
  • It is possible to roll from one platform to the next right before where the warp would drop you off, but it is very difficult