Difference between revisions of "Stop & Go Station"

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(101%)
(added warpless)
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*Start by following the All Stages video. You will then re-enter the stage to enter the bonuses and start+select after entering the last one.
 
*Start by following the All Stages video. You will then re-enter the stage to enter the bonuses and start+select after entering the last one.
 
*The bonus skip here doesn't save much time, practice it so you know when you paused to early, if you pause to early you won't get the % for the bonus!
 
*The bonus skip here doesn't save much time, practice it so you know when you paused to early, if you pause to early you won't get the % for the bonus!
 +
 +
 +
==Warpless==
 +
===Optimal===
 +
{{#ev:youtube|W1tdSdnRNNk|560||https://www.youtube.com/watch?v=W1tdSdnRNNk}}
 +
Notes:
 +
*You can roll through heaps of Rockkrocs to avoid getting the barrels.
 +
*The jump at 0:30 is quite tight. Jump too late and you will die to the klaptrap.
 +
*End is basically the same as if you had taken the warp.

Revision as of 17:48, 13 January 2017

Level Details
Game Donkey Kong Country
World name Monkey Mines
Level name Stop & Go Station
Previous level Bouncy Bonanza
Next level Millstone Mayhem

Difficulty:

  • Optimal: 1/10
  • 101%: 6/10

All Stages

Optimal

Notes:

  • The Rockkroc is one of two enemies that you can always roll through safely.


101%

Optimal

Notes:

  • Start by following the All Stages video. You will then re-enter the stage to enter the bonuses and start+select after entering the last one.
  • The bonus skip here doesn't save much time, practice it so you know when you paused to early, if you pause to early you won't get the % for the bonus!


Warpless

Optimal

Notes:

  • You can roll through heaps of Rockkrocs to avoid getting the barrels.
  • The jump at 0:30 is quite tight. Jump too late and you will die to the klaptrap.
  • End is basically the same as if you had taken the warp.