Stop & Go Station
Revision as of 04:35, 8 June 2019 by Silent Wolf (talk | contribs)
Game | Donkey Kong Country |
---|---|
World name | Monkey Mines |
Level name | Stop & Go Station |
Previous level | Bouncy Bonanza |
Next level | Millstone Mayhem |
Difficulty:
- Optimal: 2/10
- 101%: 6/10
- No Major Skips: 7/10
All Stages
Optimal
Notes:
- The Rockkroc is one of two enemies that you can always roll through safely.
101%
Optimal
Notes:
- Start by following the All Stages video. You will then re-enter the stage to enter the bonuses and start+select after entering the last one.
- The bonus skip here doesn't save much time, practice it so you know when you paused to early, if you pause to early you won't get the % for the bonus!
Warpless
Optimal
Notes:
- You can roll through heaps of Rockkrocs to avoid getting the barrels.
- The jump at 0:30 is quite tight. Jump too late and you will die to the klaptrap.
- End is basically the same as if you had taken the warp.